add a few more logicop modes, simplify code

This commit is contained in:
Brian
2007-11-26 11:39:17 -07:00
parent 74cd0b459f
commit 92e4090b4c

View File

@@ -25,6 +25,27 @@ static int doPrint = 1;
static int deltaY;
GLint windW, windH;
static const struct {
GLenum mode;
const char *name;
} LogicOpModes[] = {
{ GL_SET, "GL_SET" },
{ GL_COPY, "GL_COPY" },
{ GL_NOOP, "GL_NOOP" },
{ GL_AND, "GL_AND" },
{ GL_INVERT, "GL_INVERT" },
{ GL_OR, "GL_OR" },
{ GL_XOR, "GL_XOR" },
{ GL_NOR, "GL_NOR" },
{ GL_NAND, "GL_NAND" },
{ GL_OR_REVERSE, "GL_OR_REVERSE" },
{ GL_OR_INVERTED, "GL_OR_INVERTED" },
{ GL_AND_INVERTED, "GL_AND_INVERTED" },
{ 0, NULL }
};
static void DrawString(const char *string)
{
int i;
@@ -47,7 +68,7 @@ static void Reshape(int width, int height)
windH = (GLint)height;
glViewport(0, 0, (GLint)width, (GLint)height);
deltaY = windH /16;
deltaY = windH /20;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
@@ -105,7 +126,7 @@ static void Draw(void)
{
int stringOffset = 5, stringx = 8;
int x1, x2, xleft, xright;
int i;
int i, k;
(dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
glDisable(GL_BLEND);
@@ -122,6 +143,7 @@ static void Draw(void)
/* Draw labels */
glColor3f(0.8, 0.8, 0.0);
i = windH - deltaY + stringOffset;
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("SOURCE");
glRasterPos2f(stringx, i); i -= deltaY;
@@ -136,21 +158,12 @@ static void Draw(void)
DrawString("reverse_subtract");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("clear");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("set");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("copy");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("noop");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("and");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("invert");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("or");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("xor");
for (k = 0; LogicOpModes[k].name; k++) {
glRasterPos2f(stringx, i);
i -= deltaY;
DrawString(LogicOpModes[k].name);
}
i = windH - deltaY;
x1 = windW/4;
@@ -193,34 +206,14 @@ static void Draw(void)
glLogicOp(GL_CLEAR);
glRectf(x1, i, x2, i+deltaY);
for (k = 0; LogicOpModes[k].name; k++) {
i -= deltaY;
glLogicOp(GL_SET);
glRectf(x1, i, x2, i+deltaY);
i -= deltaY;
glLogicOp(GL_COPY);
glRectf(x1, i, x2, i+deltaY);
i -= deltaY;
glLogicOp(GL_NOOP);
glRectf(x1, i, x2, i+deltaY);
i -= deltaY;
glLogicOp(GL_AND);
glRectf(x1, i, x2, i+deltaY);
i -= deltaY;
glLogicOp(GL_INVERT);
glRectf(x1, i, x2, i+deltaY);
i -= deltaY;
glLogicOp(GL_OR);
glRectf(x1, i, x2, i+deltaY);
i -= deltaY;
glLogicOp(GL_XOR);
glLogicOp(LogicOpModes[k].mode);
glRectf(x1, i, x2, i+deltaY);
if (LogicOpModes[k].mode == GL_XOR) {
glRectf(x1, i+10, x2, i+5);
}
}
if (doPrint) {
glDisable(GL_BLEND);
@@ -271,7 +264,7 @@ int main(int argc, char **argv)
exit(1);
}
glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 400);
glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 520);
type = GLUT_RGB;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;