broadcom/compiler: fix end of TMU sequence check
We may be pipelining TMU writes and reads, in which case we can see both TMUWT and LDTMU at the end of a TMU sequence, so we should not assume that a TMUWT always terminates a sequence. Also, we had a bug where we were using inst instead of scan_inst to check if we find another TMUWT after the curent instruction. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15041>
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@@ -44,23 +44,22 @@ static bool
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is_end_of_tmu_sequence(const struct v3d_device_info *devinfo,
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struct qinst *inst, struct qblock *block)
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{
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if (inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU &&
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inst->qpu.alu.add.op == V3D_QPU_A_TMUWT) {
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return true;
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}
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if (!inst->qpu.sig.ldtmu)
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/* Only tmuwt and ldtmu can finish TMU sequences */
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bool is_tmuwt = inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU &&
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inst->qpu.alu.add.op == V3D_QPU_A_TMUWT;
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bool is_ldtmu = inst->qpu.sig.ldtmu;
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if (!is_tmuwt && !is_ldtmu)
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return false;
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/* Check if this is the last tmuwt or ldtmu in the sequence */
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list_for_each_entry_from(struct qinst, scan_inst, inst->link.next,
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&block->instructions, link) {
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if (scan_inst->qpu.sig.ldtmu)
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return false;
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is_tmuwt = scan_inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU &&
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scan_inst->qpu.alu.add.op == V3D_QPU_A_TMUWT;
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is_ldtmu = scan_inst->qpu.sig.ldtmu;
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if (inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU &&
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inst->qpu.alu.add.op == V3D_QPU_A_TMUWT) {
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return true;
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}
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if (is_tmuwt || is_ldtmu)
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return false;
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if (qinst_writes_tmu(devinfo, scan_inst))
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return true;
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