tree-wide: use __normal_user() everywhere instead of writing the check manually

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27346>
This commit is contained in:
Eric Engestrom
2024-01-29 12:42:18 +00:00
committed by Marge Bot
parent 3e00558ef0
commit 92c24191d4
5 changed files with 8 additions and 6 deletions

View File

@@ -169,7 +169,7 @@ dri_create_context(struct dri_screen *screen,
if (debug_get_bool_option("MESA_NO_ERROR", false) ||
driQueryOptionb(&screen->dev->option_cache, "mesa_no_error"))
#if !defined(_WIN32)
if (geteuid() == getuid())
if (__normal_user())
#endif
attribs.flags |= ST_CONTEXT_FLAG_NO_ERROR;

View File

@@ -29,6 +29,7 @@
#include "brw_vec4_tes.h"
#include "dev/intel_debug.h"
#include "util/macros.h"
#include "util/u_debug.h"
enum brw_reg_type
brw_type_for_base_type(const struct glsl_type *type)
@@ -1230,7 +1231,7 @@ void
backend_shader::dump_instructions(const char *name) const
{
FILE *file = stderr;
if (name && geteuid() != 0) {
if (name && __normal_user()) {
file = fopen(name, "w");
if (!file)
file = stderr;

View File

@@ -675,7 +675,7 @@ loader_get_driver_for_fd(int fd)
* user's problem, but this allows vc4 simulator to run on an i965 host,
* and may be useful for some touch testing of i915 on an i965 host.
*/
if (geteuid() == getuid()) {
if (__normal_user()) {
const char *override = os_get_option("MESA_LOADER_DRIVER_OVERRIDE");
if (override)
return strdup(override);
@@ -780,7 +780,7 @@ loader_open_driver_lib(const char *driver_name,
const char *search_paths, *next, *end;
search_paths = NULL;
if (geteuid() == getuid() && search_path_vars) {
if (__normal_user() && search_path_vars) {
for (int i = 0; search_path_vars[i] != NULL; i++) {
search_paths = getenv(search_path_vars[i]);
if (search_paths)

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@@ -34,6 +34,7 @@
#include "util/compress.h"
#include "util/crc32.h"
#include "util/u_debug.h"
#include "util/disk_cache.h"
#include "util/disk_cache_os.h"
@@ -980,7 +981,7 @@ disk_cache_enabled()
return false;
/* If running as a users other than the real user disable cache */
if (geteuid() != getuid())
if (!__normal_user())
return false;
/* At user request, disable shader cache entirely. */

View File

@@ -94,7 +94,7 @@ mesa_log_init_once(void)
mesa_log_file = stderr;
#if !DETECT_OS_WINDOWS
if (geteuid() == getuid()) {
if (__normal_user()) {
const char *log_file = os_get_option("MESA_LOG_FILE");
if (log_file) {
FILE *fp = fopen(log_file, "w");