r600/sfn: use cacheless op for coherent image write
Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7142>
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@@ -918,8 +918,8 @@ int r600_shader_from_nir(struct r600_context *rctx,
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} else {
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r600::sfn_log << r600::SfnLog::shader_info << "This is not a Geometry shader\n";
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}
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if (pipeshader->shader.bc.ngpr < 4)
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pipeshader->shader.bc.ngpr = 4;
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if (pipeshader->shader.bc.ngpr < 6)
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pipeshader->shader.bc.ngpr = 6;
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return 0;
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}
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