gallium: add shader cap for dldexp/dfracexp support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Ilia Mirkin
2014-07-25 17:48:01 -04:00
parent 899d779cb7
commit 924ee3f408
8 changed files with 10 additions and 0 deletions

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@@ -128,6 +128,7 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
return 1; return 1;
case PIPE_SHADER_CAP_DOUBLES: case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
return 0; return 0;
} }
/* if we get here, we missed a shader cap above (and should have seen /* if we get here, we missed a shader cap above (and should have seen

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@@ -456,6 +456,7 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1; return 1;
case PIPE_SHADER_CAP_DOUBLES: case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
return 1; return 1;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
return 0; return 0;

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@@ -334,6 +334,8 @@ to be 0.
operations are supported. operations are supported.
* ``PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED``: Whether double precision rounding * ``PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED``: Whether double precision rounding
is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used. is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used.
* ``PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED``: Whether DFRACEXP and
DLDEXP are supported.
.. _pipe_compute_cap: .. _pipe_compute_cap:

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@@ -294,6 +294,8 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 0; return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
return 0; return 0;
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 16; /* would be 32 in linked (OpenGL-style) mode */ return 16; /* would be 32 in linked (OpenGL-style) mode */
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:

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@@ -490,6 +490,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_DOUBLES: case PIPE_SHADER_CAP_DOUBLES:
return 0; return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
return 0; return 0;
} }
return 0; return 0;

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@@ -424,6 +424,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
return PIPE_SHADER_IR_TGSI; return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_DOUBLES: case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
return 0; return 0;
} }
return 0; return 0;

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@@ -374,6 +374,7 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
return PIPE_SHADER_IR_TGSI; return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_DOUBLES: case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
return 0; return 0;
} }
/* If we get here, we failed to handle a cap above */ /* If we get here, we failed to handle a cap above */

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@@ -637,6 +637,7 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS, PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
PIPE_SHADER_CAP_DOUBLES, PIPE_SHADER_CAP_DOUBLES,
PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED, /* all rounding modes */ PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED, /* all rounding modes */
PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED,
}; };
/** /**