gallium: add shader cap for dldexp/dfracexp support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Dave Airlie <airlied@redhat.com>
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@@ -334,6 +334,8 @@ to be 0.
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operations are supported.
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* ``PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED``: Whether double precision rounding
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is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used.
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* ``PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED``: Whether DFRACEXP and
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DLDEXP are supported.
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.. _pipe_compute_cap:
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