glsl/ast: Add 64-bit integer support in some places.

Just add support in two more places in ast parsing.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Dave Airlie
2016-06-09 10:10:26 +10:00
committed by Ian Romanick
parent 9ba9a7f854
commit 923aebdd46

View File

@@ -3864,6 +3864,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
"varying variables may not be of type struct");
break;
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
break;
default:
_mesa_glsl_error(loc, state, "illegal type for a varying variable");
@@ -4922,6 +4924,9 @@ ast_declarator_list::hir(exec_list *instructions,
switch (check_type->base_type) {
case GLSL_TYPE_FLOAT:
break;
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
break;
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
if (state->is_version(120, 300))