radv: implement out-of-order rasterization when it's safe on VI+

Disabled by default for now, it can be enabled with
RADV_PERFTEST=outoforder.

No CTS regressions on Polaris, and all Vulkan games I tested
look good as well.

Expect small performance improvements for applications where
out-of-order rasterization can be enabled by the driver.

Loosely based on RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2018-03-28 19:03:00 +02:00
parent d6709c91a6
commit 922cd38172
6 changed files with 279 additions and 3 deletions

View File

@@ -1171,10 +1171,24 @@ radv_emit_index_buffer(struct radv_cmd_buffer *cmd_buffer)
void radv_set_db_count_control(struct radv_cmd_buffer *cmd_buffer)
{
struct radv_pipeline *pipeline = cmd_buffer->state.pipeline;
uint32_t pa_sc_mode_cntl_1 =
pipeline ? pipeline->graphics.ms.pa_sc_mode_cntl_1 : 0;
uint32_t db_count_control;
if(!cmd_buffer->state.active_occlusion_queries) {
if (cmd_buffer->device->physical_device->rad_info.chip_class >= CIK) {
if (G_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(pa_sc_mode_cntl_1) &&
pipeline->graphics.disable_out_of_order_rast_for_occlusion) {
/* Re-enable out-of-order rasterization if the
* bound pipeline supports it and if it's has
* been disabled before starting occlusion
* queries.
*/
radeon_set_context_reg(cmd_buffer->cs,
R_028A4C_PA_SC_MODE_CNTL_1,
pa_sc_mode_cntl_1);
}
db_count_control = 0;
} else {
db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(1);
@@ -1189,6 +1203,20 @@ void radv_set_db_count_control(struct radv_cmd_buffer *cmd_buffer)
S_028004_ZPASS_ENABLE(1) |
S_028004_SLICE_EVEN_ENABLE(1) |
S_028004_SLICE_ODD_ENABLE(1);
if (G_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(pa_sc_mode_cntl_1) &&
pipeline->graphics.disable_out_of_order_rast_for_occlusion) {
/* If the bound pipeline has enabled
* out-of-order rasterization, we should
* disable it before starting occlusion
* queries.
*/
pa_sc_mode_cntl_1 &= C_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE;
radeon_set_context_reg(cmd_buffer->cs,
R_028A4C_PA_SC_MODE_CNTL_1,
pa_sc_mode_cntl_1);
}
} else {
db_count_control = S_028004_PERFECT_ZPASS_COUNTS(1) |
S_028004_SAMPLE_RATE(sample_rate);

View File

@@ -50,6 +50,7 @@ enum {
RADV_PERFTEST_SISCHED = 0x2,
RADV_PERFTEST_LOCAL_BOS = 0x4,
RADV_PERFTEST_BINNING = 0x8,
RADV_PERFTEST_OUT_OF_ORDER = 0x10,
};
bool

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@@ -307,6 +307,12 @@ radv_physical_device_init(struct radv_physical_device *device,
device->has_scissor_bug = device->rad_info.family == CHIP_VEGA10 ||
device->rad_info.family == CHIP_RAVEN;
/* Out-of-order primitive rasterization. */
device->has_out_of_order_rast = device->rad_info.chip_class >= VI &&
device->rad_info.max_se >= 2;
device->out_of_order_rast_allowed = device->has_out_of_order_rast &&
(device->instance->perftest_flags & RADV_PERFTEST_OUT_OF_ORDER);
radv_physical_device_init_mem_types(device);
radv_fill_device_extension_table(device, &device->supported_extensions);
@@ -391,6 +397,7 @@ static const struct debug_control radv_perftest_options[] = {
{"sisched", RADV_PERFTEST_SISCHED},
{"localbos", RADV_PERFTEST_LOCAL_BOS},
{"binning", RADV_PERFTEST_BINNING},
{"outoforderrast", RADV_PERFTEST_OUT_OF_ORDER},
{NULL, 0}
};

View File

@@ -95,7 +95,7 @@ EXTENSIONS = [
Extension('VK_EXT_shader_viewport_index_layer', 1, True),
Extension('VK_AMD_draw_indirect_count', 1, True),
Extension('VK_AMD_gcn_shader', 1, True),
Extension('VK_AMD_rasterization_order', 1, 'device->rad_info.chip_class >= VI && device->rad_info.max_se >= 2'),
Extension('VK_AMD_rasterization_order', 1, 'device->has_out_of_order_rast'),
Extension('VK_AMD_shader_info', 1, True),
Extension('VK_AMD_shader_trinary_minmax', 1, True),
]

View File

@@ -63,10 +63,25 @@ struct radv_blend_state {
uint32_t cb_shader_mask;
uint32_t db_alpha_to_mask;
uint32_t commutative_4bit;
bool single_cb_enable;
bool mrt0_is_dual_src;
};
struct radv_dsa_order_invariance {
/* Whether the final result in Z/S buffers is guaranteed to be
* invariant under changes to the order in which fragments arrive.
*/
bool zs;
/* Whether the set of fragments that pass the combined Z/S test is
* guaranteed to be invariant under changes to the order in which
* fragments arrive.
*/
bool pass_set;
};
struct radv_tessellation_state {
uint32_t ls_hs_config;
unsigned num_patches;
@@ -530,6 +545,40 @@ radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo *pCreateI
}
}
static void
radv_blend_check_commutativity(struct radv_blend_state *blend,
VkBlendOp op, VkBlendFactor src,
VkBlendFactor dst, unsigned chanmask)
{
/* Src factor is allowed when it does not depend on Dst. */
static const uint32_t src_allowed =
(1u << VK_BLEND_FACTOR_ONE) |
(1u << VK_BLEND_FACTOR_SRC_COLOR) |
(1u << VK_BLEND_FACTOR_SRC_ALPHA) |
(1u << VK_BLEND_FACTOR_SRC_ALPHA_SATURATE) |
(1u << VK_BLEND_FACTOR_CONSTANT_COLOR) |
(1u << VK_BLEND_FACTOR_CONSTANT_ALPHA) |
(1u << VK_BLEND_FACTOR_SRC1_COLOR) |
(1u << VK_BLEND_FACTOR_SRC1_ALPHA) |
(1u << VK_BLEND_FACTOR_ZERO) |
(1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR) |
(1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA) |
(1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR) |
(1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA) |
(1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR) |
(1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA);
if (dst == VK_BLEND_FACTOR_ONE &&
(src_allowed && (1u << src))) {
/* Addition is commutative, but floating point addition isn't
* associative: subtle changes can be introduced via different
* rounding. Be conservative, only enable for min and max.
*/
if (op == VK_BLEND_OP_MAX || op == VK_BLEND_OP_MIN)
blend->commutative_4bit |= chanmask;
}
}
static struct radv_blend_state
radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
@@ -600,6 +649,11 @@ radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
dstA = VK_BLEND_FACTOR_ONE;
}
radv_blend_check_commutativity(&blend, eqRGB, srcRGB, dstRGB,
0x7 << (4 * i));
radv_blend_check_commutativity(&blend, eqA, srcA, dstA,
0x8 << (4 * i));
/* Blending optimizations for RB+.
* These transformations don't change the behavior.
*
@@ -750,13 +804,182 @@ static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStat
return ps_iter_samples;
}
static bool
radv_is_depth_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
{
return pCreateInfo->depthTestEnable &&
pCreateInfo->depthWriteEnable &&
pCreateInfo->depthCompareOp != VK_COMPARE_OP_NEVER;
}
static bool
radv_writes_stencil(const VkStencilOpState *state)
{
return state->writeMask &&
(state->failOp != VK_STENCIL_OP_KEEP ||
state->passOp != VK_STENCIL_OP_KEEP ||
state->depthFailOp != VK_STENCIL_OP_KEEP);
}
static bool
radv_is_stencil_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
{
return pCreateInfo->stencilTestEnable &&
(radv_writes_stencil(&pCreateInfo->front) ||
radv_writes_stencil(&pCreateInfo->back));
}
static bool
radv_is_ds_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
{
return radv_is_depth_write_enabled(pCreateInfo) ||
radv_is_stencil_write_enabled(pCreateInfo);
}
static bool
radv_order_invariant_stencil_op(VkStencilOp op)
{
/* REPLACE is normally order invariant, except when the stencil
* reference value is written by the fragment shader. Tracking this
* interaction does not seem worth the effort, so be conservative.
*/
return op != VK_STENCIL_OP_INCREMENT_AND_CLAMP &&
op != VK_STENCIL_OP_DECREMENT_AND_CLAMP &&
op != VK_STENCIL_OP_REPLACE;
}
static bool
radv_order_invariant_stencil_state(const VkStencilOpState *state)
{
/* Compute whether, assuming Z writes are disabled, this stencil state
* is order invariant in the sense that the set of passing fragments as
* well as the final stencil buffer result does not depend on the order
* of fragments.
*/
return !state->writeMask ||
/* The following assumes that Z writes are disabled. */
(state->compareOp == VK_COMPARE_OP_ALWAYS &&
radv_order_invariant_stencil_op(state->passOp) &&
radv_order_invariant_stencil_op(state->depthFailOp)) ||
(state->compareOp == VK_COMPARE_OP_NEVER &&
radv_order_invariant_stencil_op(state->failOp));
}
static bool
radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
struct radv_blend_state *blend,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
unsigned colormask = blend->cb_target_enabled_4bit;
if (!pipeline->device->physical_device->out_of_order_rast_allowed)
return false;
/* Be conservative if a logic operation is enabled with color buffers. */
if (colormask && pCreateInfo->pColorBlendState->logicOpEnable)
return false;
/* Default depth/stencil invariance when no attachment is bound. */
struct radv_dsa_order_invariance dsa_order_invariant = {
.zs = true, .pass_set = true
};
if (pCreateInfo->pDepthStencilState &&
subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
const VkPipelineDepthStencilStateCreateInfo *vkds =
pCreateInfo->pDepthStencilState;
struct radv_render_pass_attachment *attachment =
pass->attachments + subpass->depth_stencil_attachment.attachment;
bool has_stencil = vk_format_is_stencil(attachment->format);
struct radv_dsa_order_invariance order_invariance[2];
struct radv_shader_variant *ps =
pipeline->shaders[MESA_SHADER_FRAGMENT];
/* Compute depth/stencil order invariance in order to know if
* it's safe to enable out-of-order.
*/
bool zfunc_is_ordered =
vkds->depthCompareOp == VK_COMPARE_OP_NEVER ||
vkds->depthCompareOp == VK_COMPARE_OP_LESS ||
vkds->depthCompareOp == VK_COMPARE_OP_LESS_OR_EQUAL ||
vkds->depthCompareOp == VK_COMPARE_OP_GREATER ||
vkds->depthCompareOp == VK_COMPARE_OP_GREATER_OR_EQUAL;
bool nozwrite_and_order_invariant_stencil =
!radv_is_ds_write_enabled(vkds) ||
(!radv_is_depth_write_enabled(vkds) &&
radv_order_invariant_stencil_state(&vkds->front) &&
radv_order_invariant_stencil_state(&vkds->back));
order_invariance[1].zs =
nozwrite_and_order_invariant_stencil ||
(!radv_is_stencil_write_enabled(vkds) &&
zfunc_is_ordered);
order_invariance[0].zs =
!radv_is_depth_write_enabled(vkds) || zfunc_is_ordered;
order_invariance[1].pass_set =
nozwrite_and_order_invariant_stencil ||
(!radv_is_stencil_write_enabled(vkds) &&
(vkds->depthCompareOp == VK_COMPARE_OP_ALWAYS ||
vkds->depthCompareOp == VK_COMPARE_OP_NEVER));
order_invariance[0].pass_set =
!radv_is_depth_write_enabled(vkds) ||
(vkds->depthCompareOp == VK_COMPARE_OP_ALWAYS ||
vkds->depthCompareOp == VK_COMPARE_OP_NEVER);
dsa_order_invariant = order_invariance[has_stencil];
if (!dsa_order_invariant.zs)
return false;
/* The set of PS invocations is always order invariant,
* except when early Z/S tests are requested.
*/
if (ps &&
ps->info.info.ps.writes_memory &&
ps->info.fs.early_fragment_test &&
!dsa_order_invariant.pass_set)
return false;
/* Determine if out-of-order rasterization should be disabled
* when occlusion queries are used.
*/
pipeline->graphics.disable_out_of_order_rast_for_occlusion =
!dsa_order_invariant.pass_set;
}
/* No color buffers are enabled for writing. */
if (!colormask)
return true;
unsigned blendmask = colormask & blend->blend_enable_4bit;
if (blendmask) {
/* Only commutative blending. */
if (blendmask & ~blend->commutative_4bit)
return false;
if (!dsa_order_invariant.pass_set)
return false;
}
if (colormask & ~blendmask)
return false;
return true;
}
static void
radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
struct radv_blend_state *blend,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
struct radv_multisample_state *ms = &pipeline->graphics.ms;
unsigned num_tile_pipes = pipeline->device->physical_device->rad_info.num_tile_pipes;
bool out_of_order_rast = false;
int ps_iter_samples = 1;
uint32_t mask = 0xffff;
@@ -808,8 +1031,21 @@ radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
/* Out-of-order rasterization is explicitly enabled by the
* application.
*/
out_of_order_rast = true;
} else {
/* Determine if the driver can enable out-of-order
* rasterization internally.
*/
out_of_order_rast =
radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
}
if (out_of_order_rast) {
ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
}
if (vkms && vkms->pSampleMask) {
@@ -3094,7 +3330,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
pStages);
pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
radv_pipeline_init_multisample_state(pipeline, pCreateInfo);
radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
uint32_t gs_out;
uint32_t prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);

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@@ -291,6 +291,9 @@ struct radv_physical_device {
bool cpdma_prefetch_writes_memory;
bool has_scissor_bug;
bool has_out_of_order_rast;
bool out_of_order_rast_allowed;
/* This is the drivers on-disk cache used as a fallback as opposed to
* the pipeline cache defined by apps.
*/
@@ -1232,6 +1235,7 @@ struct radv_pipeline {
struct radv_prim_vertex_count prim_vertex_count;
bool can_use_guardband;
uint32_t needed_dynamic_state;
bool disable_out_of_order_rast_for_occlusion;
} graphics;
};