gl.h: reorder some #defines
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@@ -655,6 +655,8 @@ typedef double GLclampd; /* double precision float in [0,1] */
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#define GL_TEXTURE_ENV_COLOR 0x2201
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#define GL_TEXTURE_GEN_S 0x0C60
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#define GL_TEXTURE_GEN_T 0x0C61
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#define GL_TEXTURE_GEN_R 0x0C62
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#define GL_TEXTURE_GEN_Q 0x0C63
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#define GL_TEXTURE_GEN_MODE 0x2500
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#define GL_TEXTURE_BORDER_COLOR 0x1004
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#define GL_TEXTURE_WIDTH 0x1000
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@@ -685,8 +687,6 @@ typedef double GLclampd; /* double precision float in [0,1] */
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#define GL_T 0x2001
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#define GL_R 0x2002
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#define GL_Q 0x2003
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#define GL_TEXTURE_GEN_R 0x0C62
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#define GL_TEXTURE_GEN_Q 0x0C63
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/* Utility */
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#define GL_VENDOR 0x1F00
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