anv: enable rayTraversalPrimitiveCulling feature
It is mandatory if VK_KHR_ray_query is supported. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19152>
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@@ -1582,7 +1582,7 @@ void anv_GetPhysicalDeviceFeatures2(
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features->rayTracingPipelineShaderGroupHandleCaptureReplay = false;
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features->rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false;
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features->rayTracingPipelineTraceRaysIndirect = true;
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features->rayTraversalPrimitiveCulling = false;
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features->rayTraversalPrimitiveCulling = true;
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break;
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}
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