gallium: clean-up glDraw/CopyPixels shaders when destroying context
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@@ -168,6 +168,7 @@ static void st_destroy_context_priv( struct st_context *st )
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st_destroy_bitmap(st);
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st_destroy_blit(st);
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st_destroy_clear(st);
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st_destroy_drawpix(st);
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_vbo_DestroyContext(st->ctx);
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