radv: Move radv_nir_export_multiview to new file.

Also ran clang-format on the affected code.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21971>
This commit is contained in:
Timur Kristóf
2023-03-29 19:12:41 +02:00
committed by Marge Bot
parent 685dcecb57
commit 90bf9ed759
4 changed files with 115 additions and 85 deletions

View File

@@ -72,6 +72,7 @@ libradv_files = files(
'meta/radv_meta_resolve_fs.c',
'nir/radv_nir.h',
'nir/radv_nir_apply_pipeline_layout.c',
'nir/radv_nir_export_multiview.c',
'nir/radv_nir_lower_abi.c',
'nir/radv_nir_lower_fs_intrinsics.c',
'nir/radv_nir_lower_intrinsics_early.c',

View File

@@ -68,6 +68,8 @@ bool radv_nir_lower_view_index(nir_shader *nir, bool per_primitive);
bool radv_nir_lower_viewport_to_zero(nir_shader *nir);
bool radv_nir_export_multiview(nir_shader *nir);
#ifdef __cplusplus
}
#endif

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@@ -0,0 +1,109 @@
/*
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
* Copyright © 2023 Valve Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
#include "radv_nir.h"
static nir_variable *
find_layer_out_var(nir_shader *nir)
{
nir_variable *var = nir_find_variable_with_location(nir, nir_var_shader_out, VARYING_SLOT_LAYER);
if (var != NULL)
return var;
var = nir_variable_create(nir, nir_var_shader_out, glsl_int_type(), "layer id");
var->data.location = VARYING_SLOT_LAYER;
var->data.interpolation = INTERP_MODE_NONE;
return var;
}
bool
radv_nir_export_multiview(nir_shader *nir)
{
nir_function_impl *impl = nir_shader_get_entrypoint(nir);
bool progress = false;
nir_builder b;
nir_builder_init(&b, impl);
/* This pass is not suitable for mesh shaders, because it can't know the mapping between API mesh
* shader invocations and output primitives. Needs to be handled in ac_nir_lower_ngg.
*/
assert(nir->info.stage == MESA_SHADER_VERTEX || nir->info.stage == MESA_SHADER_TESS_EVAL ||
nir->info.stage == MESA_SHADER_GEOMETRY);
/* Iterate in reverse order since there should be only one deref store to POS after
* lower_io_to_temporaries for vertex shaders and inject the layer there. For geometry shaders,
* the layer is injected right before every emit_vertex_with_counter.
*/
nir_variable *layer = NULL;
nir_foreach_block_reverse (block, impl) {
nir_foreach_instr_reverse (instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
if (nir->info.stage == MESA_SHADER_GEOMETRY) {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
if (intr->intrinsic != nir_intrinsic_emit_vertex_with_counter)
continue;
b.cursor = nir_before_instr(instr);
} else {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
if (intr->intrinsic != nir_intrinsic_store_deref)
continue;
nir_variable *var = nir_intrinsic_get_var(intr, 0);
if (var->data.mode != nir_var_shader_out || var->data.location != VARYING_SLOT_POS)
continue;
b.cursor = nir_after_instr(instr);
}
if (!layer)
layer = find_layer_out_var(nir);
nir_store_var(&b, layer, nir_load_view_index(&b), 1);
/* Update outputs_written to reflect that the pass added a new output. */
nir->info.outputs_written |= BITFIELD64_BIT(VARYING_SLOT_LAYER);
progress = true;
if (nir->info.stage == MESA_SHADER_VERTEX)
break;
}
if (nir->info.stage == MESA_SHADER_VERTEX && progress)
break;
}
if (progress)
nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance);
else
nir_metadata_preserve(impl, nir_metadata_all);
return progress;
}

View File

@@ -1455,20 +1455,6 @@ get_vs_output_info(const struct radv_graphics_pipeline *pipeline)
return &radv_get_last_vgt_shader(pipeline)->info.outinfo;
}
static nir_variable *
find_layer_out_var(nir_shader *nir)
{
nir_variable *var = nir_find_variable_with_location(nir, nir_var_shader_out, VARYING_SLOT_LAYER);
if (var != NULL)
return var;
var = nir_variable_create(nir, nir_var_shader_out, glsl_int_type(), "layer id");
var->data.location = VARYING_SLOT_LAYER;
var->data.interpolation = INTERP_MODE_NONE;
return var;
}
static bool
radv_should_export_multiview(const struct radv_pipeline_stage *producer,
const struct radv_pipeline_stage *consumer,
@@ -1482,74 +1468,6 @@ radv_should_export_multiview(const struct radv_pipeline_stage *producer,
!(producer->nir->info.outputs_written & VARYING_BIT_LAYER);
}
static bool
radv_export_multiview(nir_shader *nir)
{
nir_function_impl *impl = nir_shader_get_entrypoint(nir);
bool progress = false;
nir_builder b;
nir_builder_init(&b, impl);
/* This pass is not suitable for mesh shaders, because it can't know the mapping between API mesh
* shader invocations and output primitives. Needs to be handled in ac_nir_lower_ngg.
*/
assert(nir->info.stage == MESA_SHADER_VERTEX ||
nir->info.stage == MESA_SHADER_TESS_EVAL ||
nir->info.stage == MESA_SHADER_GEOMETRY);
/* Iterate in reverse order since there should be only one deref store to POS after
* lower_io_to_temporaries for vertex shaders and inject the layer there. For geometry shaders,
* the layer is injected right before every emit_vertex_with_counter.
*/
nir_variable *layer = NULL;
nir_foreach_block_reverse(block, impl) {
nir_foreach_instr_reverse(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
if (nir->info.stage == MESA_SHADER_GEOMETRY) {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
if (intr->intrinsic != nir_intrinsic_emit_vertex_with_counter)
continue;
b.cursor = nir_before_instr(instr);
} else {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
if (intr->intrinsic != nir_intrinsic_store_deref)
continue;
nir_variable *var = nir_intrinsic_get_var(intr, 0);
if (var->data.mode != nir_var_shader_out || var->data.location != VARYING_SLOT_POS)
continue;
b.cursor = nir_after_instr(instr);
}
if (!layer)
layer = find_layer_out_var(nir);
nir_store_var(&b, layer, nir_load_view_index(&b), 1);
/* Update outputs_written to reflect that the pass added a new output. */
nir->info.outputs_written |= BITFIELD64_BIT(VARYING_SLOT_LAYER);
progress = true;
if (nir->info.stage == MESA_SHADER_VERTEX)
break;
}
if (nir->info.stage == MESA_SHADER_VERTEX && progress)
break;
}
if (progress)
nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance);
else
nir_metadata_preserve(impl, nir_metadata_all);
return progress;
}
static void
radv_remove_point_size(const struct radv_pipeline_key *pipeline_key,
nir_shader *producer, nir_shader *consumer)
@@ -1836,7 +1754,7 @@ radv_pipeline_link_vs(const struct radv_device *device, struct radv_pipeline_sta
assert(vs_stage->nir->info.stage == MESA_SHADER_VERTEX);
if (radv_should_export_multiview(vs_stage, next_stage, pipeline_key)) {
NIR_PASS(_, vs_stage->nir, radv_export_multiview);
NIR_PASS(_, vs_stage->nir, radv_nir_export_multiview);
}
if (next_stage) {
@@ -1902,7 +1820,7 @@ radv_pipeline_link_tes(const struct radv_device *device, struct radv_pipeline_st
assert(tes_stage->nir->info.stage == MESA_SHADER_TESS_EVAL);
if (radv_should_export_multiview(tes_stage, next_stage, pipeline_key)) {
NIR_PASS(_, tes_stage->nir, radv_export_multiview);
NIR_PASS(_, tes_stage->nir, radv_nir_export_multiview);
}
if (next_stage) {
@@ -1933,7 +1851,7 @@ radv_pipeline_link_gs(const struct radv_device *device, struct radv_pipeline_sta
assert(gs_stage->nir->info.stage == MESA_SHADER_GEOMETRY);
if (radv_should_export_multiview(gs_stage, fs_stage, pipeline_key)) {
NIR_PASS(_, gs_stage->nir, radv_export_multiview);
NIR_PASS(_, gs_stage->nir, radv_nir_export_multiview);
}
if (fs_stage) {