intel: Take an intel_screen pointer in intel_alloc_region_* functions
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@@ -377,7 +377,8 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
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intel_region_reference(®ion, depth_region);
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}
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else
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region = intel_region_alloc_for_handle(intel, buffers[i].cpp,
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region = intel_region_alloc_for_handle(intel->intelScreen,
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buffers[i].cpp,
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drawable->w,
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drawable->h,
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buffers[i].pitch / buffers[i].cpp,
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@@ -182,7 +182,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
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/* alloc hardware renderbuffer */
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DBG("Allocating %d x %d Intel RBO\n", width, height);
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irb->region = intel_region_alloc(intel, I915_TILING_NONE, cpp,
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irb->region = intel_region_alloc(intel->intelScreen, I915_TILING_NONE, cpp,
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width, height, GL_TRUE);
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if (!irb->region)
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return GL_FALSE; /* out of memory? */
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@@ -137,7 +137,7 @@ intel_miptree_create(struct intel_context *intel,
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return NULL;
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}
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mt->region = intel_region_alloc(intel,
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mt->region = intel_region_alloc(intel->intelScreen,
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tiling,
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mt->cpp,
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mt->total_width,
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@@ -142,10 +142,10 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region)
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}
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static struct intel_region *
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intel_region_alloc_internal(struct intel_context *intel,
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intel_region_alloc_internal(struct intel_screen *screen,
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GLuint cpp,
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GLuint width, GLuint height, GLuint pitch,
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drm_intel_bo *buffer)
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uint32_t tiling, drm_intel_bo *buffer)
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{
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struct intel_region *region;
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@@ -164,44 +164,36 @@ intel_region_alloc_internal(struct intel_context *intel,
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region->pitch = pitch;
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region->refcount = 1;
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region->buffer = buffer;
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/* Default to no tiling */
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region->tiling = I915_TILING_NONE;
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region->tiling = tiling;
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region->screen = screen;
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_DBG("%s <-- %p\n", __FUNCTION__, region);
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return region;
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}
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struct intel_region *
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intel_region_alloc(struct intel_context *intel,
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intel_region_alloc(struct intel_screen *screen,
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uint32_t tiling,
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GLuint cpp, GLuint width, GLuint height,
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GLboolean expect_accelerated_upload)
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{
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drm_intel_bo *buffer;
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struct intel_region *region;
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unsigned long flags = 0;
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unsigned long aligned_pitch;
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if (expect_accelerated_upload)
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flags |= BO_ALLOC_FOR_RENDER;
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buffer = drm_intel_bo_alloc_tiled(intel->bufmgr, "region",
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buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "region",
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width, height, cpp,
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&tiling, &aligned_pitch, flags);
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region = intel_region_alloc_internal(intel, cpp, width, height,
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aligned_pitch / cpp, buffer);
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if (region == NULL)
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return region;
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region->tiling = tiling;
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return region;
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return intel_region_alloc_internal(screen, cpp, width, height,
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aligned_pitch / cpp, tiling, buffer);
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}
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struct intel_region *
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intel_region_alloc_for_handle(struct intel_context *intel,
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intel_region_alloc_for_handle(struct intel_screen *screen,
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GLuint cpp,
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GLuint width, GLuint height, GLuint pitch,
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GLuint handle, const char *name)
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@@ -209,9 +201,9 @@ intel_region_alloc_for_handle(struct intel_context *intel,
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struct intel_region *region, *dummy;
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drm_intel_bo *buffer;
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int ret;
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uint32_t bit_6_swizzle;
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uint32_t bit_6_swizzle, tiling;
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region = _mesa_HashLookup(intel->intelScreen->named_regions, handle);
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region = _mesa_HashLookup(screen->named_regions, handle);
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if (region != NULL) {
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dummy = NULL;
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if (region->width != width || region->height != height ||
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@@ -225,25 +217,26 @@ intel_region_alloc_for_handle(struct intel_context *intel,
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return dummy;
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}
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buffer = intel_bo_gem_create_from_name(intel->bufmgr, name, handle);
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region = intel_region_alloc_internal(intel, cpp,
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width, height, pitch, buffer);
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if (region == NULL)
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return region;
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ret = drm_intel_bo_get_tiling(region->buffer, ®ion->tiling,
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&bit_6_swizzle);
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buffer = intel_bo_gem_create_from_name(screen->bufmgr, name, handle);
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if (buffer == NULL)
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return NULL;
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ret = drm_intel_bo_get_tiling(buffer, &tiling, &bit_6_swizzle);
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if (ret != 0) {
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fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
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handle, name, strerror(-ret));
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intel_region_release(®ion);
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drm_intel_bo_unreference(buffer);
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return NULL;
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}
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region = intel_region_alloc_internal(screen, cpp,
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width, height, pitch, tiling, buffer);
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if (region == NULL) {
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drm_intel_bo_unreference(buffer);
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return NULL;
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}
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region->name = handle;
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region->screen = intel->intelScreen;
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_mesa_HashInsert(intel->intelScreen->named_regions, handle, region);
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_mesa_HashInsert(screen->named_regions, handle, region);
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return region;
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}
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@@ -76,14 +76,14 @@ struct intel_region
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/* Allocate a refcounted region. Pointers to regions should only be
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* copied by calling intel_reference_region().
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*/
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struct intel_region *intel_region_alloc(struct intel_context *intel,
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struct intel_region *intel_region_alloc(struct intel_screen *screen,
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uint32_t tiling,
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GLuint cpp, GLuint width,
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GLuint height,
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GLboolean expect_accelerated_upload);
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struct intel_region *
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intel_region_alloc_for_handle(struct intel_context *intel,
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intel_region_alloc_for_handle(struct intel_screen *screen,
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GLuint cpp,
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GLuint width, GLuint height, GLuint pitch,
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unsigned int handle, const char *name);
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@@ -159,7 +159,8 @@ intel_create_image_from_name(__DRIcontext *context,
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image->data = loaderPrivate;
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cpp = _mesa_get_format_bytes(image->format);
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image->region = intel_region_alloc_for_handle(intel, cpp, width, height,
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image->region = intel_region_alloc_for_handle(intel->intelScreen,
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cpp, width, height,
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pitch, name, "image");
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if (image->region == NULL) {
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FREE(image);
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