radv: move ngg early prim export determination earlier
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13134>
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@@ -95,7 +95,6 @@ typedef struct
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{
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unsigned lds_bytes_if_culling_off;
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bool passthrough;
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bool early_prim_export;
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uint64_t nggc_inputs_read_by_pos;
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uint64_t nggc_inputs_read_by_others;
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} ac_nir_ngg_config;
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@@ -107,6 +106,7 @@ ac_nir_lower_ngg_nogs(nir_shader *shader,
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unsigned max_workgroup_size,
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unsigned wave_size,
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bool can_cull,
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bool early_prim_export,
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bool consider_passthrough,
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bool export_prim_id,
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bool provoking_vtx_last,
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@@ -1261,6 +1261,7 @@ ac_nir_lower_ngg_nogs(nir_shader *shader,
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unsigned max_workgroup_size,
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unsigned wave_size,
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bool can_cull,
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bool early_prim_export,
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bool consider_passthrough,
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bool export_prim_id,
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bool provoking_vtx_last,
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@@ -1282,7 +1283,7 @@ ac_nir_lower_ngg_nogs(nir_shader *shader,
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lower_ngg_nogs_state state = {
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.passthrough = passthrough,
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.export_prim_id = export_prim_id,
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.early_prim_export = exec_list_is_singular(&impl->body),
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.early_prim_export = early_prim_export,
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.use_edgeflags = use_edgeflags,
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.num_vertices_per_primitives = num_vertices_per_primitives,
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.provoking_vtx_idx = provoking_vtx_last ? (num_vertices_per_primitives - 1) : 0,
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@@ -1419,7 +1420,6 @@ ac_nir_lower_ngg_nogs(nir_shader *shader,
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ac_nir_ngg_config ret = {
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.lds_bytes_if_culling_off = lds_bytes_if_culling_off,
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.passthrough = passthrough,
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.early_prim_export = state.early_prim_export,
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.nggc_inputs_read_by_pos = state.inputs_needed_by_pos,
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.nggc_inputs_read_by_others = state.inputs_needed_by_others,
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};
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@@ -2783,6 +2783,9 @@ radv_determine_ngg_settings(struct radv_pipeline *pipeline,
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infos[es_stage].has_ngg_culling =
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radv_consider_culling(device, nir[es_stage], ps_inputs_read, num_vertices_per_prim);
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nir_function_impl *impl = nir_shader_get_entrypoint(nir[es_stage]);
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infos[es_stage].has_ngg_early_prim_export = exec_list_is_singular(&impl->body);
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}
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}
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@@ -1008,13 +1008,13 @@ void radv_lower_ngg(struct radv_device *device, struct nir_shader *nir,
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info->workgroup_size,
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info->wave_size,
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info->has_ngg_culling,
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info->has_ngg_early_prim_export,
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info->is_ngg_passthrough,
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export_prim_id,
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pl_key->vs.provoking_vtx_last,
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false,
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pl_key->vs.instance_rate_inputs);
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info->has_ngg_early_prim_export = out_conf.early_prim_export;
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info->num_lds_blocks_when_not_culling = DIV_ROUND_UP(out_conf.lds_bytes_if_culling_off, device->physical_device->rad_info.lds_encode_granularity);
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info->is_ngg_passthrough = out_conf.passthrough;
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} else if (nir->info.stage == MESA_SHADER_GEOMETRY) {
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