anv: remove the LOCAL_MEM allocation bit
We always want to use local memory if possible, we'll just add the system memory heap if the buffer needs to be host visible. v2: Drop some usages of ANV_BO_ALLOC_LOCAL_MEM_CPU_VISIBLE Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17873>
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@@ -329,7 +329,7 @@ anv_cmd_buffer_set_ray_query_buffer(struct anv_cmd_buffer *cmd_buffer,
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struct anv_bo *new_bo;
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VkResult result = anv_device_alloc_bo(device, "RT queries shadow",
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ray_shadow_size,
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ANV_BO_ALLOC_LOCAL_MEM, /* alloc_flags */
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0, /* alloc_flags */
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0, /* explicit_address */
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&new_bo);
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if (result != VK_SUCCESS) {
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@@ -1087,7 +1087,7 @@ void anv_CmdSetRayTracingPipelineStackSizeKHR(
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struct anv_bo *new_bo;
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VkResult result = anv_device_alloc_bo(device, "RT scratch",
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rt->scratch.layout.total_size,
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ANV_BO_ALLOC_LOCAL_MEM,
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0, /* alloc_flags */
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0, /* explicit_address */
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&new_bo);
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if (result != VK_SUCCESS) {
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