ac: add emit_vertex to the abi
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -58,6 +58,10 @@ struct ac_shader_abi {
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unsigned max_outputs,
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LLVMValueRef *addrs);
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void (*emit_vertex)(struct ac_shader_abi *abi,
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unsigned stream,
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LLVMValueRef *addrs);
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LLVMValueRef (*load_ubo)(struct ac_shader_abi *abi, LLVMValueRef index);
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/**
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