glsl: lower builtins to mediump that ignore precision of certain parameters

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5746>
This commit is contained in:
Marek Olšák
2020-07-01 13:11:33 -04:00
parent 3781697c23
commit 8fcf8e7fd4
2 changed files with 97 additions and 0 deletions

View File

@@ -499,10 +499,28 @@ is_lowerable_builtin(ir_call *ir,
assert(ir->callee->return_precision == GLSL_PRECISION_NONE);
/* Number of parameters to check if they are lowerable. */
unsigned check_parameters = ir->actual_parameters.length();
/* Interpolation functions only consider the precision of the interpolant. */
/* Bitfield functions ignore the precision of "offset" and "bits". */
if (!strcmp(ir->callee_name(), "interpolateAtOffset") ||
!strcmp(ir->callee_name(), "interpolateAtSample") ||
!strcmp(ir->callee_name(), "bitfieldExtract")) {
check_parameters = 1;
} else if (!strcmp(ir->callee_name(), "bitfieldInsert")) {
check_parameters = 2;
}
foreach_in_list(ir_rvalue, param, &ir->actual_parameters) {
if (!check_parameters)
break;
if (!param->as_constant() &&
_mesa_set_search(lowerable_rvalues, param) == NULL)
return false;
--check_parameters;
}
return true;

View File

@@ -1459,6 +1459,85 @@ TESTS = [
}
""",
r'expression uint packSnorm4x8 \(expression vec4'),
Test("interpolateAtCentroid",
"""
#version 320 es
precision mediump float;
precision mediump int;
in float val;
out float color;
void main()
{
color = interpolateAtCentroid(val) + 1.0;
}
""",
r'expression float16_t interpolate_at_centroid \(expression float16_t'),
Test("interpolateAtOffset",
"""
#version 320 es
precision mediump float;
precision mediump int;
uniform highp vec2 offset;
in float val;
out float color;
void main()
{
color = interpolateAtOffset(val, offset) + 1.0;
}
""",
r'expression float16_t interpolate_at_offset \(expression float16_t'),
Test("interpolateAtSample",
"""
#version 320 es
precision mediump float;
precision mediump int;
uniform highp int sample_index;
in float val;
out float color;
void main()
{
color = interpolateAtSample(val, sample_index) + 1.0;
}
""",
r'expression float16_t interpolate_at_sample \(expression float16_t'),
Test("bitfieldExtract",
"""
#version 310 es
precision mediump float;
precision mediump int;
uniform highp int offset, bits;
uniform int val;
out int color;
void main()
{
color = bitfieldExtract(val, offset, bits) + 1;
}
""",
r'expression int16_t bitfield_extract \(expression int16_t'),
Test("bitfieldInsert",
"""
#version 310 es
precision mediump float;
precision mediump int;
uniform highp int offset, bits;
uniform int val, val2;
out int color;
void main()
{
color = bitfieldInsert(val, val2, offset, bits) + 1;
}
""",
r'expression int16_t bitfield_insert \(expression int16_t'),
]