intel/fs,vec4: Drop uniform compaction and pull constant support
The only driver using these was i965 and it's gone now. This is all dead code. Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
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@@ -126,7 +126,6 @@ fs_visitor::emit_dummy_fs()
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/* We don't have any uniforms. */
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stage_prog_data->nr_params = 0;
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stage_prog_data->nr_pull_params = 0;
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stage_prog_data->curb_read_length = 0;
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stage_prog_data->dispatch_grf_start_reg = 2;
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wm_prog_data->dispatch_grf_start_reg_16 = 2;
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@@ -1192,7 +1191,6 @@ fs_visitor::init()
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this->uniforms = 0;
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this->last_scratch = 0;
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this->pull_constant_loc = NULL;
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this->push_constant_loc = NULL;
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this->shader_stats.scheduler_mode = NULL;
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