intel/fs,vec4: Drop uniform compaction and pull constant support

The only driver using these was i965 and it's gone now.  This is all
dead code.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
This commit is contained in:
Jason Ekstrand
2021-12-03 21:34:06 -06:00
committed by Marge Bot
parent 4175ed5099
commit 8f3c100d61
16 changed files with 20 additions and 791 deletions

View File

@@ -126,7 +126,6 @@ fs_visitor::emit_dummy_fs()
/* We don't have any uniforms. */
stage_prog_data->nr_params = 0;
stage_prog_data->nr_pull_params = 0;
stage_prog_data->curb_read_length = 0;
stage_prog_data->dispatch_grf_start_reg = 2;
wm_prog_data->dispatch_grf_start_reg_16 = 2;
@@ -1192,7 +1191,6 @@ fs_visitor::init()
this->uniforms = 0;
this->last_scratch = 0;
this->pull_constant_loc = NULL;
this->push_constant_loc = NULL;
this->shader_stats.scheduler_mode = NULL;