glsl2: Add pass to remove redundant jumps

This commit is contained in:
Ian Romanick
2010-09-13 14:25:26 -07:00
parent e79a1bb02a
commit 8f2214f489
6 changed files with 118 additions and 1 deletions

View File

@@ -56,3 +56,4 @@ bool do_tree_grafting(exec_list *instructions);
bool do_vec_index_to_cond_assign(exec_list *instructions);
bool do_vec_index_to_swizzle(exec_list *instructions);
bool lower_noise(exec_list *instructions);
bool optimize_redundant_jumps(exec_list *instructions);