mesa: enable query of PROGRAM_PIPELINE_BINDING for ES 3.1
Specified in OpenGL ES 3.1 spec, Table 23.32: Program Object State. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com>
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@@ -459,6 +459,9 @@ descriptor=[
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# GL_ARB_explicit_uniform_location / GLES 3.1
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[ "MAX_UNIFORM_LOCATIONS", "CONTEXT_INT(Const.MaxUserAssignableUniformLocations), extra_ARB_explicit_uniform_location" ],
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# GL_ARB_separate_shader_objects / GLES 3.1
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[ "PROGRAM_PIPELINE_BINDING", "LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, NO_EXTRA" ],
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# GL_ARB_vertex_attrib_binding / GLES 3.1
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[ "MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "CONTEXT_ENUM(Const.MaxVertexAttribRelativeOffset), NO_EXTRA" ],
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[ "MAX_VERTEX_ATTRIB_BINDINGS", "CONTEXT_ENUM(Const.MaxVertexAttribBindings), NO_EXTRA" ],
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@@ -803,9 +806,6 @@ descriptor=[
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# GL_ARB_texture_gather
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[ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"],
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# GL_ARB_separate_shader_objects
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[ "PROGRAM_PIPELINE_BINDING", "LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, NO_EXTRA" ],
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# GL_ARB_shader_atomic_counters
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[ "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers), extra_ARB_shader_atomic_counters_and_geometry_shader" ],
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[ "MAX_GEOMETRY_ATOMIC_COUNTERS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounters), extra_ARB_shader_atomic_counters_and_geometry_shader" ],
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