intel/compiler: compute int64_options based on devinfo->has_64bit_int
Don't compute it based on devinfo->has_64bit_float. Othwerwise we may end up emitting 64bit-int (Q) instructions on platforms with 64bit floats but not 64bit integers. Right now, the only platforms where has_64bit_int is different from has_64bit_float are the platforms that use GFX7_FEATURES. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15835>
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@@ -146,10 +146,10 @@ brw_compiler_create(void *mem_ctx, const struct intel_device_info *devinfo)
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nir_lower_dsub |
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nir_lower_ddiv;
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if (!devinfo->has_64bit_float || INTEL_DEBUG(DEBUG_SOFT64)) {
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int64_options |= (nir_lower_int64_options)~0;
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if (!devinfo->has_64bit_float || INTEL_DEBUG(DEBUG_SOFT64))
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fp64_options |= nir_lower_fp64_full_software;
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}
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if (!devinfo->has_64bit_int)
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int64_options |= (nir_lower_int64_options)~0;
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/* The Bspec's section tittled "Instruction_multiply[DevBDW+]" claims that
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* destination type can be Quadword and source type Doubleword for Gfx8 and
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