mesa: use GL_RGBA16_SNORM for accum buffer

This commit is contained in:
Brian Paul
2010-05-09 18:42:14 -06:00
parent 279056f803
commit 8ea614832d
2 changed files with 3 additions and 1 deletions

View File

@@ -986,6 +986,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
pixelSize = 4 * sizeof(GLubyte);
break;
case GL_RGBA16:
case GL_RGBA16_SNORM:
/* for accum buffer */
rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
rb->DataType = GL_SHORT;
@@ -1756,7 +1757,7 @@ _mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
}
rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
rb->InternalFormat = GL_RGBA16;
rb->InternalFormat = GL_RGBA16_SNORM;
rb->AllocStorage = _mesa_soft_renderbuffer_storage;
_mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb);