radv: initialize meta shader options earlier

We might need this for NIR builders.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15854>
This commit is contained in:
Rhys Perry
2022-03-30 11:52:58 +01:00
committed by Marge Bot
parent 53e8d6618f
commit 8e0e98a9af
22 changed files with 98 additions and 93 deletions

View File

@@ -4236,7 +4236,7 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
}
if (!stages[MESA_SHADER_FRAGMENT].entrypoint && !stages[MESA_SHADER_COMPUTE].entrypoint) {
nir_builder fs_b = radv_meta_init_shader(MESA_SHADER_FRAGMENT, "noop_fs");
nir_builder fs_b = radv_meta_init_shader(device, MESA_SHADER_FRAGMENT, "noop_fs");
stages[MESA_SHADER_FRAGMENT] = (struct radv_pipeline_stage) {
.stage = MESA_SHADER_FRAGMENT,