glsl/test: Fix use after free in test_optpass.

The variable state is free'd and afterwards state->error is used
as the return value, resulting in a use after free bug detected
by memory safety tools like address sanitizer.

Signed-off-by: Hanno Böck <hanno@hboeck.de>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108636
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Hanno Böck
2018-11-07 09:01:42 +01:00
committed by Tapani Pälli
parent a068958692
commit 8dc2085baf

View File

@@ -166,6 +166,7 @@ int test_optpass(int argc, char **argv)
int loop = 0;
int shader_type = GL_VERTEX_SHADER;
int quiet = 0;
int error;
const struct option optpass_opts[] = {
{ "input-ir", no_argument, &input_format_ir, 1 },
@@ -264,9 +265,11 @@ int test_optpass(int argc, char **argv)
printf("--\n");
}
error = state->error;
ralloc_free(state);
ralloc_free(shader);
return state->error;
return error;
}