some more count vs. end confusion

This commit is contained in:
Keith Whitwell
2004-01-19 23:29:40 +00:00
parent 6bf808bc6c
commit 8d97ad18a7
2 changed files with 11 additions and 11 deletions

View File

@@ -1009,9 +1009,9 @@ void _tnl_invalidate_vertices( GLcontext *ctx, GLuint newinputs )
void _tnl_build_vertices( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint newinputs )
GLuint start,
GLuint end,
GLuint newinputs )
{
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
GLuint stride = vtx->vertex_size;
@@ -1021,18 +1021,18 @@ void _tnl_build_vertices( GLcontext *ctx,
vtx->new_inputs = 0;
if (newinputs)
vtx->emit( ctx, start, count, v );
vtx->emit( ctx, start, end, v );
}
void *_tnl_emit_vertices_to_buffer( GLcontext *ctx,
GLuint start,
GLuint count,
void *dest )
GLuint start,
GLuint end,
void *dest )
{
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
vtx->emit( ctx, start, count, dest );
return (void *)((GLubyte *)dest + vtx->vertex_size * (count - start));
vtx->emit( ctx, start, end, dest );
return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start));
}

View File

@@ -103,12 +103,12 @@ extern void _tnl_init_vertices( GLcontext *ctx,
extern void *_tnl_emit_vertices_to_buffer( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint end,
void *dest );
extern void _tnl_build_vertices( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint end,
GLuint newinputs );
extern void _tnl_invalidate_vertices( GLcontext *ctx, GLuint newinputs );