docs/specs: annotate MESA_set_3dfx_mode as obsolete
Aimed to work with Glide, which hasn't been a thing in over 10 years. There are no drivers that implement it, so annotate it as obsolete v2: Move the extension to OLD/ Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Brian Paul <brianp@vmware.com> (v1) Reviewed-by: Adam Jackson <ajax@redhat.com> (v1) Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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Emil Velikov

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docs/specs/OLD/MESA_set_3dfx_mode.spec
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docs/specs/OLD/MESA_set_3dfx_mode.spec
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Name
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MESA_set_3dfx_mode
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Name Strings
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GLX_MESA_set_3dfx_mode
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Contact
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Brian Paul (brian.paul 'at' tungstengraphics.com)
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Status
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Obsolete.
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Version
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Last Modified Date: 8 June 2000
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Number
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218
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Dependencies
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OpenGL 1.0 or later is required.
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GLX 1.0 or later is required.
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Overview
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The Mesa Glide driver allows full-screen rendering or rendering into
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an X window. The glXSet3DfxModeMESA() function allows an application
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to switch between full-screen and windowed rendering.
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IP Status
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Open-source; freely implementable.
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Issues
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None.
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New Procedures and Functions
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GLboolean glXSet3DfxModeMESA( GLint mode );
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New Tokens
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GLX_3DFX_WINDOW_MODE_MESA 0x1
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GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
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Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
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The Mesa Glide device driver allows either rendering in full-screen
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mode or rendering into an X window. An application can switch between
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full-screen and window rendering with the command:
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GLboolean glXSet3DfxModeMESA( GLint mode );
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<mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
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rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.
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GL_TRUE is returned if <mode> is valid and the operation completed
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normally. GL_FALSE is returned if <mode> is invalid or if the Glide
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driver is not being used.
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Note that only one drawable and context can be created at any given
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time with the Mesa Glide driver.
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GLX Protocol
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None since this is a client-side extension.
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Errors
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None.
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New State
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None.
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Revision History
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8 June 2000 - initial specification
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