docs: correct spelling of "simplification"
Reviewed-by: Eric Engestrom <eric@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19139>
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@@ -124,7 +124,7 @@ register is a register allocated constant for all fragment shader invocations in
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a given polygon. Physically, it contains the values output by the vertex shader
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for each vertex of the polygon. Coefficient registers are preloaded with values
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from varying slots. This preloading appears to occur in fixed function hardware,
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a simplifcation from PowerVR which requires a specialized program for the
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a simplification from PowerVR which requires a specialized program for the
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programmable data sequencer to do the preload.
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The "Bind fragment pipeline" packet points to coefficient register bindings,
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