mesa: move gl_program::is_arb_asm to shader_info
This will be used from radeonsi in the next commit. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11972>
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@@ -194,7 +194,7 @@ _mesa_init_gl_program(struct gl_program *prog, gl_shader_stage stage,
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prog->RefCount = 1;
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prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
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prog->info.stage = stage;
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prog->is_arb_asm = is_arb_asm;
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prog->info.is_arb_asm = is_arb_asm;
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/* Uniforms that lack an initializer in the shader code have an initial
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* value of zero. This includes sampler uniforms.
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