mesa: move gl_program::is_arb_asm to shader_info

This will be used from radeonsi in the next commit.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11972>
This commit is contained in:
Pierre-Eric Pelloux-Prayer
2021-07-16 11:42:42 +02:00
committed by Marge Bot
parent bff8a948f7
commit 8cd2e82c89
7 changed files with 21 additions and 18 deletions

View File

@@ -2500,7 +2500,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
unsigned columns = 0;
int dmul;
if (ctx->Const.PackedDriverUniformStorage && !prog->is_arb_asm) {
if (ctx->Const.PackedDriverUniformStorage && !prog->info.is_arb_asm) {
dmul = storage->type->vector_elements * sizeof(float);
} else {
dmul = 4 * sizeof(float);
@@ -2593,7 +2593,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
* initializers in the source code to be copied over.
*/
unsigned array_elements = MAX2(1, storage->array_elements);
if (ctx->Const.PackedDriverUniformStorage && !prog->is_arb_asm &&
if (ctx->Const.PackedDriverUniformStorage && !prog->info.is_arb_asm &&
(storage->is_bindless || !storage->type->contains_opaque())) {
const int dmul = storage->type->is_64bit() ? 2 : 1;
const unsigned components =