glsl: add gl_context member

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Dylan Noblesmith
2012-04-02 16:14:31 +00:00
parent 58fee81c78
commit 8c99906cf5
2 changed files with 4 additions and 2 deletions

View File

@@ -36,8 +36,9 @@ extern "C" {
#include "ir_optimization.h"
#include "loop_analysis.h"
_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
GLenum target, void *mem_ctx)
: ctx(_ctx)
{
switch (target) {
case GL_VERTEX_SHADER: this->target = vertex_shader; break;