gallium+glsl: Remove EmitNoSat/PIPE_CAP_VERTEX_SHADER_SATURATE
The drivers not setting it were: - nv30, which gets lowering using NIR's lower_fsat flag. - r300, which gets lowering using NIR's lower_fsat flag. - a2xx, which has was getting it optimized back to fsat anyway. This drops the check for the cap from gallium nine. While nine does have a non-nir path, I think it's safe to assume that if you have SM3 texturing, you can do fsat. Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16823>
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@@ -203,7 +203,6 @@ iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_BLEND_EQUATION_SEPARATE:
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case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
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case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
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case PIPE_CAP_VERTEX_SHADER_SATURATE:
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case PIPE_CAP_PRIMITIVE_RESTART:
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case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
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case PIPE_CAP_INDEP_BLEND_ENABLE:
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