anv: VK_EXT_legacy_vertex_attributes
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29070>
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@@ -371,6 +371,7 @@ get_device_extensions(const struct anv_physical_device *device,
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.EXT_image_view_min_lod = true,
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.EXT_index_type_uint8 = true,
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.EXT_inline_uniform_block = true,
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.EXT_legacy_vertex_attributes = true,
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.EXT_line_rasterization = true,
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.EXT_load_store_op_none = true,
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.EXT_map_memory_placed = device->info.has_mmap_offset,
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@@ -932,6 +933,9 @@ get_features(const struct anv_physical_device *pdevice,
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/* VK_KHR_shader_float_controls2 */
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.shaderFloatControls2 = true,
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/* VK_EXT_legacy_vertex_attributes */
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.legacyVertexAttributes = true,
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};
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/* The new DOOM and Wolfenstein games require depthBounds without
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@@ -1607,6 +1611,11 @@ get_properties(const struct anv_physical_device *pdevice,
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props->graphicsPipelineLibraryIndependentInterpolationDecoration = true;
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}
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/* VK_EXT_legacy_vertex_attributes */
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{
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props->nativeUnalignedPerformance = true;
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}
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/* VK_EXT_line_rasterization */
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{
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/* In the Skylake PRM Vol. 7, subsection titled "GIQ (Diamond) Sampling
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