lavapipe: handle shader draw parameters
Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8219>
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@@ -92,7 +92,7 @@ EXTENSIONS = [
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Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True),
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Extension('VK_KHR_sampler_ycbcr_conversion', 1, False),
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Extension('VK_KHR_shader_atomic_int64', 1, False),
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Extension('VK_KHR_shader_draw_parameters', 1, False),
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Extension('VK_KHR_shader_draw_parameters', 1, True),
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Extension('VK_KHR_shader_float16_int8', 1, False),
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Extension('VK_KHR_storage_buffer_storage_class', 1, True),
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Extension('VK_KHR_surface', 25, 'LVP_HAS_SURFACE'),
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@@ -511,6 +511,7 @@ lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
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.transform_feedback = true,
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.geometry_streams = true,
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.device_group = true,
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.draw_parameters = true,
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},
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.ubo_addr_format = nir_address_format_32bit_index_offset,
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.ssbo_addr_format = nir_address_format_32bit_index_offset,
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