lavapipe: handle shader draw parameters

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8219>
This commit is contained in:
Dave Airlie
2020-12-24 09:51:23 +10:00
committed by Marge Bot
parent ae2edc8127
commit 8be936f295
2 changed files with 2 additions and 1 deletions

View File

@@ -511,6 +511,7 @@ lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
.transform_feedback = true,
.geometry_streams = true,
.device_group = true,
.draw_parameters = true,
},
.ubo_addr_format = nir_address_format_32bit_index_offset,
.ssbo_addr_format = nir_address_format_32bit_index_offset,