etnaviv: switch to U_FIXED(..) macro
Lets have a look at trace from blob (GC3000): 0x000b000b, /* [10080] NTE.SAMPLER[0].SIZE := WIDTH=11,HEIGHT=11 */ 0x2001b86e, /* [10100] NTE.SAMPLER[0].LOG_SIZE := WIDTH=3.437500,HEIGHT=3.437500,ASTC=0,INT_FILTER=1,SRGB=0 */ If we ignore the WIDTH and HEIGHT outputs and only look at the raw value (0x2001b86e) we can see that 0x6e is used for WIDTH and HEIGHT. Lets have a look at an other texutre size 180x180: 0x00b400b4, /* [10080] NTE.SAMPLER[0].SIZE := WIDTH=180,HEIGHT=180 */ 0x2003bcef, /* [10100] NTE.SAMPLER[0].LOG_SIZE := WIDTH=7.468750,HEIGHT=7.468750,ASTC=0,INT_FILTER=1,SRGB=0 */ Lets use the same test on a different GPU that uses texture descriptors (GC7000): [44] SIZE: 0x000b000b WIDTH=11,HEIGHT=11 ... [74] LOG_SIZE_EXT: 0x03750375 WIDTH=3.457031,HEIGHT=3.457031 If we ignore the WIDTH and HEIGHT outputs and only look at the raw value (0x03750375) we can see that 0x375 is used for WIDTH and HEIGHT. Lets have a look at an other texutre size 180x180: [44] SIZE: 0x00b400b4 WIDTH=180,HEIGHT=180 .. [74] LOG_SIZE_EXT: 0x077d077d WIDTH=7.488281,HEIGHT=7.488281 etnaviv creates the following values for the two texture sizes: 11 -> 0x6f 180 -> 0xf0 Lets switch to U_FIXED(..) which results in equal values. Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com> Reviewed-by: Lucas Stach <l.stach@pengutronix.de> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24364>
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@@ -26,6 +26,7 @@
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#define H_ETNA_UTIL
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#include <math.h>
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#include "mesa/main/macros.h"
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/* for conditionally setting boolean flag(s): */
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#define COND(bool, val) ((bool) ? (val) : 0)
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@@ -47,26 +48,14 @@ etna_cfloat_to_uint8(float f)
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static inline uint32_t
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etna_float_to_fixp55(float f)
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{
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if (f >= 15.953125f)
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return 511;
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if (f < -16.0f)
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return 512;
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return (int32_t)(f * 32.0f + 0.5f);
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return U_FIXED(f, 5);
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}
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/* float to fixp 8.8 */
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static inline uint32_t
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etna_float_to_fixp88(float f)
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{
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if (f >= (32767.0 - 1.0f) / 256.0f)
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return 32767;
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if (f < -16.0f)
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return 32768;
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return (int32_t)(f * 256.0f + 0.5f);
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return U_FIXED(f, 8);
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}
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/* texture size to log2 in fixp 5.5 format */
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