radv/gfx10: fix number of GS invocations for NGG

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2019-07-11 08:44:12 +02:00
parent 812ce2ce9e
commit 8bc3ab6f0c

View File

@@ -1651,7 +1651,7 @@ calculate_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
unsigned max_verts_per_prim = radv_get_num_input_vertices(pipeline);
unsigned min_verts_per_prim =
gs_type == MESA_SHADER_GEOMETRY ? max_verts_per_prim : 1;
unsigned gs_num_invocations = 1;//MAX2(gs_info->gs.invocations, 1);
unsigned gs_num_invocations = radv_pipeline_has_gs(pipeline) ? MAX2(gs_info->gs.invocations, 1) : 1;
bool uses_adjacency;
switch(pCreateInfo->pInputAssemblyState->topology) {
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY: