radv/gfx10: fix number of GS invocations for NGG
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -1651,7 +1651,7 @@ calculate_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
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unsigned max_verts_per_prim = radv_get_num_input_vertices(pipeline);
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unsigned min_verts_per_prim =
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gs_type == MESA_SHADER_GEOMETRY ? max_verts_per_prim : 1;
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unsigned gs_num_invocations = 1;//MAX2(gs_info->gs.invocations, 1);
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unsigned gs_num_invocations = radv_pipeline_has_gs(pipeline) ? MAX2(gs_info->gs.invocations, 1) : 1;
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bool uses_adjacency;
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switch(pCreateInfo->pInputAssemblyState->topology) {
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case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
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