radv/gfx12: don't add workgroup id shader args

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29330>
This commit is contained in:
Rhys Perry
2024-05-20 16:57:59 +01:00
committed by Marge Bot
parent ef74407577
commit 8bc03668e1

View File

@@ -582,7 +582,10 @@ declare_shader_args(const struct radv_device *device, const struct radv_graphics
for (int i = 0; i < 3; i++) { for (int i = 0; i < 3; i++) {
if (info->cs.uses_block_id[i]) { if (info->cs.uses_block_id[i]) {
ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_INT, &args->ac.workgroup_ids[i]); if (gfx_level >= GFX12)
args->ac.workgroup_ids[i].used = true;
else
ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_INT, &args->ac.workgroup_ids[i]);
} }
} }