spirv: Store the id of the type in vtn_type
Previously, we were storing a pointer to the vtn_value because we use it to look up decorations when we create input/output variables. This works, but it also may be useful to have the id itself so we may as well store that instead. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
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@@ -928,7 +928,7 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
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struct vtn_value *val = vtn_push_value(b, w[1], vtn_value_type_type);
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val->type = rzalloc(b, struct vtn_type);
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val->type->val = val;
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val->type->id = w[1];
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switch (opcode) {
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case SpvOpTypeVoid:
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@@ -274,8 +274,8 @@ struct vtn_type {
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const struct glsl_type *type;
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/* The value that declares this type. Used for finding decorations */
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struct vtn_value *val;
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/* The SPIR-V id of the given type. */
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uint32_t id;
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/* Specifies the length of complex types.
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*
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@@ -1793,7 +1793,8 @@ vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
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vtn_foreach_decoration(b, val, var_is_patch_cb, &var->patch);
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if (glsl_type_is_array(var->type->type) &&
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glsl_type_is_struct(without_array->type)) {
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vtn_foreach_decoration(b, without_array->val,
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vtn_foreach_decoration(b, vtn_value(b, without_array->id,
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vtn_value_type_type),
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var_is_patch_cb, &var->patch);
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}
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@@ -1849,7 +1850,9 @@ vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
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/* For inputs and outputs, we need to grab locations and builtin
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* information from the interface type.
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*/
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vtn_foreach_decoration(b, interface_type->val, var_decoration_cb, var);
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vtn_foreach_decoration(b, vtn_value(b, interface_type->id,
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vtn_value_type_type),
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var_decoration_cb, var);
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break;
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}
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