intel: Check for unsupported texture when finishing using as a render target

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32541
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Chris Wilson
2010-12-21 11:55:11 +00:00
parent c1f0f90a97
commit 8b9570e685

View File

@@ -547,7 +547,8 @@ intel_finish_render_texture(struct gl_context * ctx,
_glthread_GetID(), att->Texture->Name);
/* Flag that this image may now be validated into the object's miptree. */
intel_image->used_as_render_target = GL_FALSE;
if (intel_image)
intel_image->used_as_render_target = GL_FALSE;
/* Since we've (probably) rendered to the texture and will (likely) use
* it in the texture domain later on in this batchbuffer, flush the