nir/types: Make glsl_get_length smarter
Previously, this function returned the number of elements for structures and arrays and 0 for everything else. In NIR, this is almost never what you want because we also treat matricies as arrays so you have to special-case constantly. This commit glsl_get_length treat matrices as an array of columns by returning the number of columns instead of 0 This also fixes a bug in locals_to_regs caused by not checking for the matrix case in one place. v2: Only special-case for matrices and return a length of 0 for vectors as we did before. This was needed to not break the TGSI-based drivers and doesn't really affect NIR at the moment. Reviewed-by: Connor Abbott <cwabbott0@gmail.com> Tested-by: Rob Clark <robclark@freedesktop.org>
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@@ -100,15 +100,8 @@ get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
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unsigned array_size = 1;
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nir_deref *tail = &deref->deref;
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while (tail->child) {
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if (tail->child->deref_type == nir_deref_type_array) {
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/* Multiply by the parent's type. */
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if (glsl_type_is_matrix(tail->type)) {
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array_size *= glsl_get_matrix_columns(tail->type);
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} else {
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assert(glsl_get_length(tail->type) > 0);
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array_size *= glsl_get_length(tail->type);
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}
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}
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if (tail->child->deref_type == nir_deref_type_array)
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array_size *= glsl_get_length(tail->type);
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tail = tail->child;
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}
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@@ -64,26 +64,6 @@ get_deref_tail(nir_deref *deref)
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return deref;
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}
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static int
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type_get_length(const struct glsl_type *type)
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{
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switch (glsl_get_base_type(type)) {
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case GLSL_TYPE_STRUCT:
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case GLSL_TYPE_ARRAY:
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return glsl_get_length(type);
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case GLSL_TYPE_FLOAT:
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case GLSL_TYPE_INT:
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_BOOL:
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if (glsl_type_is_matrix(type))
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return glsl_get_matrix_columns(type);
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else
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return glsl_get_vector_elements(type);
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default:
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unreachable("Invalid deref base type");
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}
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}
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/* This function recursively walks the given deref chain and replaces the
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* given copy instruction with an equivalent sequence load/store
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* operations.
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@@ -121,9 +101,9 @@ emit_copy_load_store(nir_intrinsic_instr *copy_instr,
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nir_deref_array *src_arr = nir_deref_as_array(src_arr_parent->child);
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nir_deref_array *dest_arr = nir_deref_as_array(dest_arr_parent->child);
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unsigned length = type_get_length(src_arr_parent->type);
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unsigned length = glsl_get_length(src_arr_parent->type);
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/* The wildcards should represent the same number of elements */
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assert(length == type_get_length(dest_arr_parent->type));
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assert(length == glsl_get_length(dest_arr_parent->type));
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assert(length > 0);
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/* Walk over all of the elements that this wildcard refers to and
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@@ -90,32 +90,12 @@ struct lower_variables_state {
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struct hash_table *phi_table;
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};
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static int
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type_get_length(const struct glsl_type *type)
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{
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switch (glsl_get_base_type(type)) {
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case GLSL_TYPE_STRUCT:
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case GLSL_TYPE_ARRAY:
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return glsl_get_length(type);
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case GLSL_TYPE_FLOAT:
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case GLSL_TYPE_INT:
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_BOOL:
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if (glsl_type_is_matrix(type))
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return glsl_get_matrix_columns(type);
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else
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return glsl_get_vector_elements(type);
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default:
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unreachable("Invalid deref base type");
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}
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}
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static struct deref_node *
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deref_node_create(struct deref_node *parent,
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const struct glsl_type *type, nir_shader *shader)
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{
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size_t size = sizeof(struct deref_node) +
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type_get_length(type) * sizeof(struct deref_node *);
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glsl_get_length(type) * sizeof(struct deref_node *);
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struct deref_node *node = rzalloc_size(shader, size);
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node->type = type;
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@@ -165,7 +145,7 @@ get_deref_node(nir_deref_var *deref, struct lower_variables_state *state)
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case nir_deref_type_struct: {
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nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
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assert(deref_struct->index < type_get_length(node->type));
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assert(deref_struct->index < glsl_get_length(node->type));
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if (node->children[deref_struct->index] == NULL)
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node->children[deref_struct->index] =
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@@ -184,7 +164,7 @@ get_deref_node(nir_deref_var *deref, struct lower_variables_state *state)
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* out-of-bounds offset. We need to handle this at least
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* somewhat gracefully.
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*/
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if (arr->base_offset >= type_get_length(node->type))
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if (arr->base_offset >= glsl_get_length(node->type))
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return NULL;
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if (node->children[arr->base_offset] == NULL)
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@@ -103,7 +103,7 @@ glsl_get_matrix_columns(const struct glsl_type *type)
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unsigned
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glsl_get_length(const struct glsl_type *type)
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{
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return type->length;
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return type->is_matrix() ? type->matrix_columns : type->length;
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}
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const char *
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