nvc0: fix reloc domain conflict on buffer migration
Occurred because the code assumed that buf->domain would remain equal to old_domain.
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@@ -387,18 +387,19 @@ nvc0_buffer_fetch_data(struct nvc0_resource *buf,
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/* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */
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boolean
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nvc0_buffer_migrate(struct nvc0_context *nvc0,
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struct nvc0_resource *buf, unsigned domain)
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struct nvc0_resource *buf, const unsigned new_domain)
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{
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struct nvc0_screen *screen = nvc0_screen(buf->base.screen);
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struct nouveau_bo *bo;
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const unsigned old_domain = buf->domain;
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unsigned size = buf->base.width0;
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unsigned offset;
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int ret;
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assert(domain != buf->domain);
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assert(new_domain != old_domain);
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if (domain == NOUVEAU_BO_GART && buf->domain == 0) {
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if (!nvc0_buffer_allocate(screen, buf, domain))
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if (new_domain == NOUVEAU_BO_GART && old_domain == 0) {
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if (!nvc0_buffer_allocate(screen, buf, new_domain))
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return FALSE;
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ret = nouveau_bo_map_range(buf->bo, buf->offset, size, NOUVEAU_BO_WR |
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NOUVEAU_BO_NOSYNC);
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@@ -408,10 +409,10 @@ nvc0_buffer_migrate(struct nvc0_context *nvc0,
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nouveau_bo_unmap(buf->bo);
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FREE(buf->data);
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} else
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if (domain != 0 && buf->domain != 0) {
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if (old_domain != 0 && new_domain != 0) {
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struct nvc0_mm_allocation *mm = buf->mm;
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if (domain == NOUVEAU_BO_VRAM) {
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if (new_domain == NOUVEAU_BO_VRAM) {
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/* keep a system memory copy of our data in case we hit a fallback */
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if (!nvc0_buffer_fetch_data(buf, buf->bo, buf->offset, size))
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return FALSE;
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@@ -422,16 +423,16 @@ nvc0_buffer_migrate(struct nvc0_context *nvc0,
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bo = buf->bo;
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buf->bo = NULL;
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buf->mm = NULL;
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nvc0_buffer_allocate(screen, buf, domain);
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nvc0_buffer_allocate(screen, buf, new_domain);
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nvc0_m2mf_copy_linear(nvc0, buf->bo, buf->offset, domain,
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bo, offset, buf->domain, buf->base.width0);
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nvc0_m2mf_copy_linear(nvc0, buf->bo, buf->offset, new_domain,
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bo, offset, old_domain, buf->base.width0);
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nouveau_bo_ref(NULL, &bo);
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if (mm)
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release_allocation(&mm, screen->fence.current);
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} else
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if (domain == NOUVEAU_BO_VRAM && buf->domain == 0) {
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if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) {
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if (!nvc0_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM))
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return FALSE;
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if (!nvc0_buffer_upload(nvc0, buf, 0, buf->base.width0))
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@@ -439,8 +440,7 @@ nvc0_buffer_migrate(struct nvc0_context *nvc0,
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} else
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return FALSE;
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buf->domain = domain;
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assert(buf->domain == new_domain);
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return TRUE;
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}
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