More GLSL code:
- add texture sampling support; - fix assembly codegen bugs;
This commit is contained in:
@@ -329,6 +329,19 @@ SOURCE=..\..\..\..\src\mesa\main\image.c
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\main\imports.c
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!IF "$(CFG)" == "mesa - Win32 Release"
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!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
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!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
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# ADD CPP /YX
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!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
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!ENDIF
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# End Source File
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# Begin Source File
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@@ -552,6 +565,10 @@ SOURCE=..\..\..\..\src\mesa\shader\shaderobjects_3dlabs.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\shader\slang\slang_analyse.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.c
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# End Source File
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# Begin Source File
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@@ -608,6 +625,10 @@ SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_noise.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_texsample.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\shader\slang\slang_link.c
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# End Source File
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# Begin Source File
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@@ -1314,6 +1335,10 @@ SOURCE=..\..\..\..\src\mesa\main\simple_list.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\shader\slang\slang_analyse.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\shader\slang\slang_assemble.h
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# End Source File
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# Begin Source File
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@@ -1366,6 +1391,10 @@ SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_noise.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\shader\slang\slang_library_texsample.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\src\mesa\shader\slang\slang_link.h
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# End Source File
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# Begin Source File
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