radv: allow to dump the GS copy shader with RADV_DEBUG="shaders"

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2018-05-11 16:36:02 +02:00
parent 553418af1e
commit 8ade3e4684
3 changed files with 8 additions and 5 deletions

View File

@@ -1984,7 +1984,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
radv_link_shaders(pipeline, nir);
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
if (modules[i] && radv_can_dump_shader(device, modules[i]))
if (modules[i] && radv_can_dump_shader(device, modules[i], false))
nir_print_shader(nir[i], stderr);
}

View File

@@ -484,7 +484,7 @@ shader_variant_create(struct radv_device *device,
options->family = chip_family;
options->chip_class = device->physical_device->rad_info.chip_class;
options->dump_shader = radv_can_dump_shader(device, module);
options->dump_shader = radv_can_dump_shader(device, module, gs_copy_shader);
options->dump_preoptir = options->dump_shader &&
device->instance->debug_flags & RADV_DEBUG_PREOPTIR;
options->record_llvm_ir = device->keep_shader_info;

View File

@@ -329,11 +329,14 @@ radv_shader_dump_stats(struct radv_device *device,
static inline bool
radv_can_dump_shader(struct radv_device *device,
struct radv_shader_module *module)
struct radv_shader_module *module,
bool is_gs_copy_shader)
{
if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
return false;
/* Only dump non-meta shaders, useful for debugging purposes. */
return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS &&
module && !module->nir;
return (module && !module->nir) || is_gs_copy_shader;
}
static inline bool