gallium: rename vs instance id cap

This cap is no longer specific to TGSI, so let's rename it and update
the documentation to reflect that.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15316>
This commit is contained in:
Erik Faye-Lund
2022-03-08 11:13:19 +01:00
committed by Marge Bot
parent f8809fbdb8
commit 8ac7dc9cf6
25 changed files with 26 additions and 26 deletions

View File

@@ -83,8 +83,8 @@ The integer capabilities:
clipping. If not, depth_clamp will be the inverse of depth_clip_far.
* ``PIPE_CAP_SHADER_STENCIL_EXPORT``: Whether a stencil reference value can be
written from a fragment shader.
* ``PIPE_CAP_TGSI_INSTANCEID``: Whether TGSI_SEMANTIC_INSTANCEID is supported
in the vertex shader.
* ``PIPE_CAP_VS_INSTANCEID``: Whether ``SYSTEM_VALUE_INSTANCE_ID`` is
supported in the vertex shader.
* ``PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR``: Whether the driver supports
per-instance vertex attribs.
* ``PIPE_CAP_FRAGMENT_COLOR_CLAMPED``: Whether fragment color clamping is