radv: do not lower frexp_exp and frexp_sig
Hardware has two instructions. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -305,7 +305,6 @@ radv_shader_compile_to_nir(struct radv_device *device,
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NIR_PASS_V(nir, nir_lower_system_values);
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NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
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NIR_PASS_V(nir, nir_lower_frexp);
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}
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/* Vulkan uses the separate-shader linking model */
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