radv: Adjust the traversal shader description

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23524>
This commit is contained in:
Konstantin Seurer
2023-06-08 15:24:34 +02:00
committed by Marge Bot
parent eeae2fb5c4
commit 8a5c4b3ebf

View File

@@ -838,7 +838,7 @@ radv_GetPipelineExecutablePropertiesKHR(VkDevice _device, const VkPipelineInfoKH
break;
case MESA_SHADER_INTERSECTION:
name = "Intersection Shader";
description = "Vulkan Intersection Shader";
description = "Shader responsible for traversing the acceleration structure";
break;
case MESA_SHADER_CALLABLE:
name = "Callable Shader";