added GLX_EXT_get_proc_address
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@@ -1,4 +1,4 @@
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/* $Id: fakeglx.c,v 1.2 1999/09/03 11:53:33 keithw Exp $ */
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/* $Id: fakeglx.c,v 1.3 1999/09/11 11:35:11 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -1472,3 +1472,29 @@ void Fake_glXDummyFunc( void )
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(void) HPCR_DRGB;
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(void) kernel1;
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}
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GLfunction Fake_glXGetProcAddress( const GLubyte *procName )
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{
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struct proc {
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const char *name;
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void *address;
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};
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static struct proc procTable[] = {
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{ "glXGetProcAddressEXT", glXGetProcAddressEXT }, /* myself! */
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{ "glXReleaseBuffersMESA", glXReleaseBuffersMESA },
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{ "glXReleaseBuffersMESA", glXReleaseBuffersMESA },
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{ "glXCopySubBufferMESA", glXCopySubBufferMESA },
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/* NOTE: GLX_SGI_video_sync not implemented in Mesa */
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{ NULL, NULL } /* end of list token */
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};
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GLuint i;
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/* First, look for core library functions */
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for (i = 0; procTable[i].address; i++) {
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if (strcmp((const char *) procName, procTable[i].name) == 0)
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return (GLfunction) procTable[i].address;
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}
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return NULL;
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}
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@@ -1,4 +1,4 @@
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/* $Id: glxapi.c,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
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/* $Id: glxapi.c,v 1.2 1999/09/11 11:35:11 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -403,3 +403,14 @@ int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
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}
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#endif
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#ifdef GLX_EXT_get_proc_address
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GLfunction glXGetProcAddressEXT( const GLubyte *procName )
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{
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#ifdef REALGLX
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return 0; /* XXX todo */
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#endif
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return Fake_glXGetProcAddress( procName );
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}
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#endif
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