radv: allow RADV_PERFTEST=shader_object on all GFX9 GPUs

Renoir used to hangs in CI but it's fixed now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28069>
This commit is contained in:
Samuel Pitoiset
2024-03-04 08:52:56 +01:00
committed by Marge Bot
parent fbe820f5a0
commit 898f28f790
2 changed files with 2 additions and 5 deletions

View File

@@ -1365,8 +1365,7 @@ RADV driver environment variables
``sam``
enable optimizations to move more driver internal objects to VRAM.
``shader_object``
enable experimental implementation of VK_EXT_shader_object (GFX6-8,
VEGA10, and GFX10-GFX11)
enable experimental implementation of VK_EXT_shader_object
``transfer_queue``
enable experimental transfer queue support (GFX9+, not yet spec compliant)
``video_decode``

View File

@@ -98,9 +98,7 @@ radv_calibrated_timestamps_enabled(const struct radv_physical_device *pdevice)
static bool
radv_shader_object_enabled(const struct radv_physical_device *pdevice)
{
/* FIXME: Fix GPU hangs on Renoir. */
return (pdevice->rad_info.gfx_level != GFX9 || pdevice->rad_info.family == CHIP_VEGA10) && !pdevice->use_llvm &&
pdevice->instance->perftest_flags & RADV_PERFTEST_SHADER_OBJECT;
return !pdevice->use_llvm && pdevice->instance->perftest_flags & RADV_PERFTEST_SHADER_OBJECT;
}
bool