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@@ -5592,16 +5592,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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switch (pname) {
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case GL_ACCUM_RED_BITS:
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params[0] = ctx->DrawBuffer->Visual.accumRedBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumRedBits);
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break;
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case GL_ACCUM_GREEN_BITS:
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params[0] = ctx->DrawBuffer->Visual.accumGreenBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumGreenBits);
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break;
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case GL_ACCUM_BLUE_BITS:
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params[0] = ctx->DrawBuffer->Visual.accumBlueBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumBlueBits);
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break;
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case GL_ACCUM_ALPHA_BITS:
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params[0] = ctx->DrawBuffer->Visual.accumAlphaBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumAlphaBits);
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break;
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case GL_ACCUM_CLEAR_VALUE:
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params[0] = FLOAT_TO_INT64(ctx->Accum.ClearColor[0]);
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@@ -5613,7 +5613,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[0] = IROUND64(ctx->Pixel.AlphaBias);
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break;
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case GL_ALPHA_BITS:
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params[0] = ctx->DrawBuffer->Visual.alphaBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.alphaBits);
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break;
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case GL_ALPHA_SCALE:
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params[0] = IROUND64(ctx->Pixel.AlphaScale);
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@@ -5628,13 +5628,13 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[0] = FLOAT_TO_INT64(ctx->Color.AlphaRef);
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break;
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case GL_ATTRIB_STACK_DEPTH:
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params[0] = ctx->AttribStackDepth;
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params[0] = (GLint64)(ctx->AttribStackDepth);
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break;
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case GL_AUTO_NORMAL:
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params[0] = BOOLEAN_TO_INT64(ctx->Eval.AutoNormal);
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break;
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case GL_AUX_BUFFERS:
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params[0] = ctx->DrawBuffer->Visual.numAuxBuffers;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers);
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break;
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case GL_BLEND:
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params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled);
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@@ -5673,13 +5673,13 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[0] = IROUND64(ctx->Pixel.BlueBias);
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break;
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case GL_BLUE_BITS:
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params[0] = ctx->DrawBuffer->Visual.blueBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.blueBits);
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break;
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case GL_BLUE_SCALE:
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params[0] = IROUND64(ctx->Pixel.BlueScale);
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break;
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case GL_CLIENT_ATTRIB_STACK_DEPTH:
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params[0] = ctx->ClientAttribStackDepth;
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params[0] = (GLint64)(ctx->ClientAttribStackDepth);
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break;
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case GL_CLIP_PLANE0:
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params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 0) & 1);
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@@ -5715,10 +5715,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode);
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break;
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case GL_COLOR_WRITEMASK:
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params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
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params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
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params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
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params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
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params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
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params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
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params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
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params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
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break;
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case GL_CULL_FACE:
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params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag);
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@@ -5799,7 +5799,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[0] = IROUND64(ctx->Pixel.DepthBias);
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break;
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case GL_DEPTH_BITS:
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params[0] = ctx->DrawBuffer->Visual.depthBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.depthBits);
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break;
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case GL_DEPTH_CLEAR_VALUE:
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params[0] = FLOAT_TO_INT64(((GLfloat) ctx->Depth.Clear));
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@@ -5836,7 +5836,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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}
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break;
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case GL_FEEDBACK_BUFFER_SIZE:
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params[0] = ctx->Feedback.BufferSize;
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params[0] = (GLint64)(ctx->Feedback.BufferSize);
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break;
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case GL_FEEDBACK_BUFFER_TYPE:
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params[0] = ENUM_TO_INT64(ctx->Feedback.Type);
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@@ -5875,28 +5875,28 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[0] = IROUND64(ctx->Pixel.GreenBias);
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break;
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case GL_GREEN_BITS:
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params[0] = ctx->DrawBuffer->Visual.greenBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.greenBits);
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break;
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case GL_GREEN_SCALE:
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params[0] = IROUND64(ctx->Pixel.GreenScale);
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break;
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case GL_INDEX_BITS:
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params[0] = ctx->DrawBuffer->Visual.indexBits;
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params[0] = (GLint64)(ctx->DrawBuffer->Visual.indexBits);
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break;
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case GL_INDEX_CLEAR_VALUE:
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params[0] = ctx->Color.ClearIndex;
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params[0] = (GLint64)(ctx->Color.ClearIndex);
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break;
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case GL_INDEX_MODE:
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params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode);
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break;
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case GL_INDEX_OFFSET:
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params[0] = ctx->Pixel.IndexOffset;
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params[0] = (GLint64)(ctx->Pixel.IndexOffset);
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break;
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case GL_INDEX_SHIFT:
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params[0] = ctx->Pixel.IndexShift;
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params[0] = (GLint64)(ctx->Pixel.IndexShift);
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break;
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case GL_INDEX_WRITEMASK:
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params[0] = ctx->Color.IndexMask;
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params[0] = (GLint64)(ctx->Color.IndexMask);
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break;
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case GL_LIGHT0:
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params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[0].Enabled);
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@@ -5950,10 +5950,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[0] = BOOLEAN_TO_INT64(ctx->Line.StippleFlag);
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break;
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case GL_LINE_STIPPLE_PATTERN:
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params[0] = ctx->Line.StipplePattern;
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params[0] = (GLint64)(ctx->Line.StipplePattern);
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break;
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case GL_LINE_STIPPLE_REPEAT:
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params[0] = ctx->Line.StippleFactor;
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params[0] = (GLint64)(ctx->Line.StippleFactor);
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break;
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case GL_LINE_WIDTH:
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params[0] = IROUND64(ctx->Line.Width);
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@@ -5970,10 +5970,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[1] = IROUND64(ctx->Const.MaxLineWidth);
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break;
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case GL_LIST_BASE:
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params[0] = ctx->List.ListBase;
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params[0] = (GLint64)(ctx->List.ListBase);
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break;
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case GL_LIST_INDEX:
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params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0);
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params[0] = (GLint64)((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0));
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break;
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case GL_LIST_MODE:
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{
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@@ -6004,7 +6004,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[1] = IROUND64(ctx->Eval.MapGrid1u2);
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break;
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case GL_MAP1_GRID_SEGMENTS:
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params[0] = ctx->Eval.MapGrid1un;
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params[0] = (GLint64)(ctx->Eval.MapGrid1un);
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break;
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case GL_MAP1_INDEX:
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params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Index);
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@@ -6040,8 +6040,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[3] = IROUND64(ctx->Eval.MapGrid2v2);
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break;
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case GL_MAP2_GRID_SEGMENTS:
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params[0] = ctx->Eval.MapGrid2un;
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params[1] = ctx->Eval.MapGrid2vn;
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params[0] = (GLint64)(ctx->Eval.MapGrid2un);
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params[1] = (GLint64)(ctx->Eval.MapGrid2vn);
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break;
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case GL_MAP2_INDEX:
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params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Index);
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@@ -6077,53 +6077,53 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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params[0] = ENUM_TO_INT64(ctx->Transform.MatrixMode);
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break;
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case GL_MAX_ATTRIB_STACK_DEPTH:
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params[0] = MAX_ATTRIB_STACK_DEPTH;
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params[0] = (GLint64)(MAX_ATTRIB_STACK_DEPTH);
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break;
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case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
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params[0] = MAX_CLIENT_ATTRIB_STACK_DEPTH;
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params[0] = (GLint64)(MAX_CLIENT_ATTRIB_STACK_DEPTH);
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break;
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case GL_MAX_CLIP_PLANES:
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params[0] = ctx->Const.MaxClipPlanes;
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params[0] = (GLint64)(ctx->Const.MaxClipPlanes);
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break;
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case GL_MAX_ELEMENTS_VERTICES:
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params[0] = ctx->Const.MaxArrayLockSize;
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params[0] = (GLint64)(ctx->Const.MaxArrayLockSize);
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break;
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case GL_MAX_ELEMENTS_INDICES:
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params[0] = ctx->Const.MaxArrayLockSize;
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params[0] = (GLint64)(ctx->Const.MaxArrayLockSize);
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break;
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case GL_MAX_EVAL_ORDER:
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params[0] = MAX_EVAL_ORDER;
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params[0] = (GLint64)(MAX_EVAL_ORDER);
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break;
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case GL_MAX_LIGHTS:
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params[0] = ctx->Const.MaxLights;
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params[0] = (GLint64)(ctx->Const.MaxLights);
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break;
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case GL_MAX_LIST_NESTING:
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params[0] = MAX_LIST_NESTING;
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params[0] = (GLint64)(MAX_LIST_NESTING);
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break;
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case GL_MAX_MODELVIEW_STACK_DEPTH:
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params[0] = MAX_MODELVIEW_STACK_DEPTH;
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params[0] = (GLint64)(MAX_MODELVIEW_STACK_DEPTH);
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break;
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case GL_MAX_NAME_STACK_DEPTH:
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params[0] = MAX_NAME_STACK_DEPTH;
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params[0] = (GLint64)(MAX_NAME_STACK_DEPTH);
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break;
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case GL_MAX_PIXEL_MAP_TABLE:
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params[0] = MAX_PIXEL_MAP_TABLE;
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params[0] = (GLint64)(MAX_PIXEL_MAP_TABLE);
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break;
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case GL_MAX_PROJECTION_STACK_DEPTH:
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params[0] = MAX_PROJECTION_STACK_DEPTH;
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params[0] = (GLint64)(MAX_PROJECTION_STACK_DEPTH);
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break;
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case GL_MAX_TEXTURE_SIZE:
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params[0] = 1 << (ctx->Const.MaxTextureLevels - 1);
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params[0] = (GLint64)(1 << (ctx->Const.MaxTextureLevels - 1));
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break;
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case GL_MAX_3D_TEXTURE_SIZE:
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params[0] = 1 << (ctx->Const.Max3DTextureLevels - 1);
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params[0] = (GLint64)(1 << (ctx->Const.Max3DTextureLevels - 1));
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break;
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case GL_MAX_TEXTURE_STACK_DEPTH:
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params[0] = MAX_TEXTURE_STACK_DEPTH;
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params[0] = (GLint64)(MAX_TEXTURE_STACK_DEPTH);
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break;
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case GL_MAX_VIEWPORT_DIMS:
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params[0] = ctx->Const.MaxViewportWidth;
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params[1] = ctx->Const.MaxViewportHeight;
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params[0] = (GLint64)(ctx->Const.MaxViewportWidth);
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params[1] = (GLint64)(ctx->Const.MaxViewportHeight);
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break;
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case GL_MODELVIEW_MATRIX:
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{
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@@ -6147,37 +6147,37 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
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}
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break;
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case GL_MODELVIEW_STACK_DEPTH:
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params[0] = ctx->ModelviewMatrixStack.Depth + 1;
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params[0] = (GLint64)(ctx->ModelviewMatrixStack.Depth + 1);
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break;
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case GL_NAME_STACK_DEPTH:
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params[0] = ctx->Select.NameStackDepth;
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params[0] = (GLint64)(ctx->Select.NameStackDepth);
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break;
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case GL_NORMALIZE:
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params[0] = BOOLEAN_TO_INT64(ctx->Transform.Normalize);
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break;
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case GL_PACK_ALIGNMENT:
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params[0] = ctx->Pack.Alignment;
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params[0] = (GLint64)(ctx->Pack.Alignment);
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break;
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case GL_PACK_LSB_FIRST:
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params[0] = BOOLEAN_TO_INT64(ctx->Pack.LsbFirst);
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break;
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case GL_PACK_ROW_LENGTH:
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params[0] = ctx->Pack.RowLength;
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params[0] = (GLint64)(ctx->Pack.RowLength);
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break;
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case GL_PACK_SKIP_PIXELS:
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params[0] = ctx->Pack.SkipPixels;
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|
|
params[0] = (GLint64)(ctx->Pack.SkipPixels);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PACK_SKIP_ROWS:
|
|
|
|
|
params[0] = ctx->Pack.SkipRows;
|
|
|
|
|
params[0] = (GLint64)(ctx->Pack.SkipRows);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PACK_SWAP_BYTES:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Pack.SwapBytes);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PACK_SKIP_IMAGES_EXT:
|
|
|
|
|
params[0] = ctx->Pack.SkipImages;
|
|
|
|
|
params[0] = (GLint64)(ctx->Pack.SkipImages);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PACK_IMAGE_HEIGHT_EXT:
|
|
|
|
|
params[0] = ctx->Pack.ImageHeight;
|
|
|
|
|
params[0] = (GLint64)(ctx->Pack.ImageHeight);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PACK_INVERT_MESA:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Pack.Invert);
|
|
|
|
@@ -6186,34 +6186,34 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Hint.PerspectiveCorrection);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_A_TO_A_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.AtoA.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.AtoA.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_B_TO_B_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.BtoB.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.BtoB.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_G_TO_G_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.GtoG.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.GtoG.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_I_TO_A_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.ItoA.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.ItoA.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_I_TO_B_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.ItoB.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.ItoB.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_I_TO_G_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.ItoG.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.ItoG.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_I_TO_I_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.ItoI.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.ItoI.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_I_TO_R_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.ItoR.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.ItoR.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_R_TO_R_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.RtoR.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.RtoR.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_MAP_S_TO_S_SIZE:
|
|
|
|
|
params[0] = ctx->PixelMaps.StoS.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->PixelMaps.StoS.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_POINT_SIZE:
|
|
|
|
|
params[0] = IROUND64(ctx->Point.Size);
|
|
|
|
@@ -6302,7 +6302,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case GL_PROJECTION_STACK_DEPTH:
|
|
|
|
|
params[0] = ctx->ProjectionMatrixStack.Depth + 1;
|
|
|
|
|
params[0] = (GLint64)(ctx->ProjectionMatrixStack.Depth + 1);
|
|
|
|
|
break;
|
|
|
|
|
case GL_READ_BUFFER:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->ReadBuffer->ColorReadBuffer);
|
|
|
|
@@ -6311,7 +6311,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = IROUND64(ctx->Pixel.RedBias);
|
|
|
|
|
break;
|
|
|
|
|
case GL_RED_BITS:
|
|
|
|
|
params[0] = ctx->DrawBuffer->Visual.redBits;
|
|
|
|
|
params[0] = (GLint64)(ctx->DrawBuffer->Visual.redBits);
|
|
|
|
|
break;
|
|
|
|
|
case GL_RED_SCALE:
|
|
|
|
|
params[0] = IROUND64(ctx->Pixel.RedScale);
|
|
|
|
@@ -6326,16 +6326,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SCISSOR_BOX:
|
|
|
|
|
params[0] = ctx->Scissor.X;
|
|
|
|
|
params[1] = ctx->Scissor.Y;
|
|
|
|
|
params[2] = ctx->Scissor.Width;
|
|
|
|
|
params[3] = ctx->Scissor.Height;
|
|
|
|
|
params[0] = (GLint64)(ctx->Scissor.X);
|
|
|
|
|
params[1] = (GLint64)(ctx->Scissor.Y);
|
|
|
|
|
params[2] = (GLint64)(ctx->Scissor.Width);
|
|
|
|
|
params[3] = (GLint64)(ctx->Scissor.Height);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SCISSOR_TEST:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Scissor.Enabled);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SELECTION_BUFFER_SIZE:
|
|
|
|
|
params[0] = ctx->Select.BufferSize;
|
|
|
|
|
params[0] = (GLint64)(ctx->Select.BufferSize);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SHADE_MODEL:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Light.ShadeModel);
|
|
|
|
@@ -6344,10 +6344,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Texture.SharedPalette);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_BITS:
|
|
|
|
|
params[0] = ctx->DrawBuffer->Visual.stencilBits;
|
|
|
|
|
params[0] = (GLint64)(ctx->DrawBuffer->Visual.stencilBits);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_CLEAR_VALUE:
|
|
|
|
|
params[0] = ctx->Stencil.Clear;
|
|
|
|
|
params[0] = (GLint64)(ctx->Stencil.Clear);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_FAIL:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]);
|
|
|
|
@@ -6362,22 +6362,22 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_REF:
|
|
|
|
|
params[0] = ctx->Stencil.Ref[ctx->Stencil.ActiveFace];
|
|
|
|
|
params[0] = (GLint64)(ctx->Stencil.Ref[ctx->Stencil.ActiveFace]);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_TEST:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Stencil.Enabled);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_VALUE_MASK:
|
|
|
|
|
params[0] = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace];
|
|
|
|
|
params[0] = (GLint64)(ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_WRITEMASK:
|
|
|
|
|
params[0] = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace];
|
|
|
|
|
params[0] = (GLint64)(ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STEREO:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.stereoMode);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SUBPIXEL_BITS:
|
|
|
|
|
params[0] = ctx->Const.SubPixelBits;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.SubPixelBits);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_1D:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_1D));
|
|
|
|
@@ -6397,21 +6397,21 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT));
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_BINDING_1D:
|
|
|
|
|
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_BINDING_2D:
|
|
|
|
|
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_BINDING_3D:
|
|
|
|
|
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
|
|
|
|
|
CHECK_EXT1(MESA_texture_array, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
|
|
|
|
|
CHECK_EXT1(MESA_texture_array, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_GEN_S:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
|
|
|
|
@@ -6447,40 +6447,40 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_STACK_DEPTH:
|
|
|
|
|
params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1;
|
|
|
|
|
params[0] = (GLint64)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_ALIGNMENT:
|
|
|
|
|
params[0] = ctx->Unpack.Alignment;
|
|
|
|
|
params[0] = (GLint64)(ctx->Unpack.Alignment);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_LSB_FIRST:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Unpack.LsbFirst);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_ROW_LENGTH:
|
|
|
|
|
params[0] = ctx->Unpack.RowLength;
|
|
|
|
|
params[0] = (GLint64)(ctx->Unpack.RowLength);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_SKIP_PIXELS:
|
|
|
|
|
params[0] = ctx->Unpack.SkipPixels;
|
|
|
|
|
params[0] = (GLint64)(ctx->Unpack.SkipPixels);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_SKIP_ROWS:
|
|
|
|
|
params[0] = ctx->Unpack.SkipRows;
|
|
|
|
|
params[0] = (GLint64)(ctx->Unpack.SkipRows);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_SWAP_BYTES:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Unpack.SwapBytes);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_SKIP_IMAGES_EXT:
|
|
|
|
|
params[0] = ctx->Unpack.SkipImages;
|
|
|
|
|
params[0] = (GLint64)(ctx->Unpack.SkipImages);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_IMAGE_HEIGHT_EXT:
|
|
|
|
|
params[0] = ctx->Unpack.ImageHeight;
|
|
|
|
|
params[0] = (GLint64)(ctx->Unpack.ImageHeight);
|
|
|
|
|
break;
|
|
|
|
|
case GL_UNPACK_CLIENT_STORAGE_APPLE:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Unpack.ClientStorage);
|
|
|
|
|
break;
|
|
|
|
|
case GL_VIEWPORT:
|
|
|
|
|
params[0] = ctx->Viewport.X;
|
|
|
|
|
params[1] = ctx->Viewport.Y;
|
|
|
|
|
params[2] = ctx->Viewport.Width;
|
|
|
|
|
params[3] = ctx->Viewport.Height;
|
|
|
|
|
params[0] = (GLint64)(ctx->Viewport.X);
|
|
|
|
|
params[1] = (GLint64)(ctx->Viewport.Y);
|
|
|
|
|
params[2] = (GLint64)(ctx->Viewport.Width);
|
|
|
|
|
params[3] = (GLint64)(ctx->Viewport.Height);
|
|
|
|
|
break;
|
|
|
|
|
case GL_ZOOM_X:
|
|
|
|
|
params[0] = IROUND64(ctx->Pixel.ZoomX);
|
|
|
|
@@ -6492,16 +6492,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Vertex.Enabled);
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_ARRAY_SIZE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Vertex.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_ARRAY_TYPE:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Vertex.Type);
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_ARRAY_STRIDE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Vertex.Stride;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.Stride);
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_ARRAY_COUNT_EXT:
|
|
|
|
|
params[0] = 0;
|
|
|
|
|
params[0] = (GLint64)(0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NORMAL_ARRAY:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Enabled);
|
|
|
|
@@ -6510,25 +6510,25 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Type);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NORMAL_ARRAY_STRIDE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Normal.Stride;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Normal.Stride);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NORMAL_ARRAY_COUNT_EXT:
|
|
|
|
|
params[0] = 0;
|
|
|
|
|
params[0] = (GLint64)(0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_COLOR_ARRAY:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Color.Enabled);
|
|
|
|
|
break;
|
|
|
|
|
case GL_COLOR_ARRAY_SIZE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Color.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Color.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_COLOR_ARRAY_TYPE:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Color.Type);
|
|
|
|
|
break;
|
|
|
|
|
case GL_COLOR_ARRAY_STRIDE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Color.Stride;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Color.Stride);
|
|
|
|
|
break;
|
|
|
|
|
case GL_COLOR_ARRAY_COUNT_EXT:
|
|
|
|
|
params[0] = 0;
|
|
|
|
|
params[0] = (GLint64)(0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_INDEX_ARRAY:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Index.Enabled);
|
|
|
|
@@ -6537,46 +6537,46 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Index.Type);
|
|
|
|
|
break;
|
|
|
|
|
case GL_INDEX_ARRAY_STRIDE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Index.Stride;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Index.Stride);
|
|
|
|
|
break;
|
|
|
|
|
case GL_INDEX_ARRAY_COUNT_EXT:
|
|
|
|
|
params[0] = 0;
|
|
|
|
|
params[0] = (GLint64)(0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_COORD_ARRAY:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
|
|
|
|
|
params[0] = 0;
|
|
|
|
|
params[0] = (GLint64)(0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_EDGE_FLAG_ARRAY:
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->EdgeFlag.Enabled);
|
|
|
|
|
break;
|
|
|
|
|
case GL_EDGE_FLAG_ARRAY_STRIDE:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->EdgeFlag.Stride;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->EdgeFlag.Stride);
|
|
|
|
|
break;
|
|
|
|
|
case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
|
|
|
|
|
params[0] = 0;
|
|
|
|
|
params[0] = (GLint64)(0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_TEXTURE_UNITS_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_multitexture, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxTextureUnits;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxTextureUnits);
|
|
|
|
|
break;
|
|
|
|
|
case GL_ACTIVE_TEXTURE_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_multitexture, "GetInteger64v");
|
|
|
|
|
params[0] = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
|
|
|
|
|
params[0] = (GLint64)(GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
|
|
|
|
|
break;
|
|
|
|
|
case GL_CLIENT_ACTIVE_TEXTURE_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_multitexture, "GetInteger64v");
|
|
|
|
|
params[0] = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture;
|
|
|
|
|
params[0] = (GLint64)(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_CUBE_MAP_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
|
|
|
|
@@ -6584,17 +6584,17 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
|
|
|
|
|
params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1));
|
|
|
|
|
params[0] = (GLint64)((1 << (ctx->Const.MaxCubeTextureLevels - 1)));
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
|
|
|
|
params[0] = ctx->Hint.TextureCompression;
|
|
|
|
|
params[0] = (GLint64)(ctx->Hint.TextureCompression);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
|
|
|
|
|
params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE);
|
|
|
|
|
params[0] = (GLint64)(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE));
|
|
|
|
|
break;
|
|
|
|
|
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
|
|
|
|
|
{
|
|
|
|
@@ -6607,11 +6607,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Array.LockFirst;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.LockFirst);
|
|
|
|
|
break;
|
|
|
|
|
case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Array.LockCount;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.LockCount);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
|
|
|
|
|
{
|
|
|
|
@@ -6719,10 +6719,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case GL_COLOR_MATRIX_STACK_DEPTH_SGI:
|
|
|
|
|
params[0] = ctx->ColorMatrixStack.Depth + 1;
|
|
|
|
|
params[0] = (GLint64)(ctx->ColorMatrixStack.Depth + 1);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI:
|
|
|
|
|
params[0] = MAX_COLOR_STACK_DEPTH;
|
|
|
|
|
params[0] = (GLint64)(MAX_COLOR_STACK_DEPTH);
|
|
|
|
|
break;
|
|
|
|
|
case GL_POST_COLOR_MATRIX_RED_SCALE_SGI:
|
|
|
|
|
params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[0]);
|
|
|
|
@@ -6840,11 +6840,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->SecondaryColor.Stride;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.Stride);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->SecondaryColor.Size;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.Size);
|
|
|
|
|
break;
|
|
|
|
|
case GL_CURRENT_FOG_COORDINATE_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
|
|
|
|
@@ -6863,7 +6863,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->FogCoord.Stride;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->FogCoord.Stride);
|
|
|
|
|
break;
|
|
|
|
|
case GL_FOG_COORDINATE_SOURCE_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
|
|
|
|
@@ -6896,10 +6896,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleCoverageInvert);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SAMPLE_BUFFERS_ARB:
|
|
|
|
|
params[0] = ctx->DrawBuffer->Visual.sampleBuffers;
|
|
|
|
|
params[0] = (GLint64)(ctx->DrawBuffer->Visual.sampleBuffers);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SAMPLES_ARB:
|
|
|
|
|
params[0] = ctx->DrawBuffer->Visual.samples;
|
|
|
|
|
params[0] = (GLint64)(ctx->DrawBuffer->Visual.samples);
|
|
|
|
|
break;
|
|
|
|
|
case GL_RASTER_POSITION_UNCLIPPED_IBM:
|
|
|
|
|
CHECK_EXT1(IBM_rasterpos_clip, "GetInteger64v");
|
|
|
|
@@ -6923,7 +6923,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_PROGRAM_BINDING_NV:
|
|
|
|
|
CHECK_EXT1(NV_vertex_program, "GetInteger64v");
|
|
|
|
|
params[0] = (ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0);
|
|
|
|
|
params[0] = (GLint64)((ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0));
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_ATTRIB_ARRAY0_NV:
|
|
|
|
|
CHECK_EXT1(NV_vertex_program, "GetInteger64v");
|
|
|
|
@@ -7059,11 +7059,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_FRAGMENT_PROGRAM_BINDING_NV:
|
|
|
|
|
CHECK_EXT1(NV_fragment_program, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
|
|
|
|
|
params[0] = (GLint64)(ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV:
|
|
|
|
|
CHECK_EXT1(NV_fragment_program, "GetInteger64v");
|
|
|
|
|
params[0] = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
|
|
|
|
|
params[0] = (GLint64)(MAX_NV_FRAGMENT_PROGRAM_PARAMS);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_RECTANGLE_NV:
|
|
|
|
|
CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
|
|
|
|
@@ -7071,11 +7071,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_BINDING_RECTANGLE_NV:
|
|
|
|
|
CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
|
|
|
|
|
CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxTextureRectSize;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxTextureRectSize);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_TEST_TWO_SIDE_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_stencil_two_side, "GetInteger64v");
|
|
|
|
@@ -7094,42 +7094,42 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = IROUND64(ctx->Const.MaxSpotExponent);
|
|
|
|
|
break;
|
|
|
|
|
case GL_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayBufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayBufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Vertex.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Normal.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Normal.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Color.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Color.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Index.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Index.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->FogCoord.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->FogCoord.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
|
|
|
|
|
params[0] = ctx->Array.ElementArrayBufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ElementArrayBufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_PACK_BUFFER_BINDING_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Pack.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Pack.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Unpack.BufferObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Unpack.BufferObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_PROGRAM_ARB:
|
|
|
|
|
CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v");
|
|
|
|
@@ -7145,11 +7145,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
|
|
|
|
|
CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxProgramMatrixStackDepth;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxProgramMatrixStackDepth);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_PROGRAM_MATRICES_ARB:
|
|
|
|
|
CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxProgramMatrices;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxProgramMatrices);
|
|
|
|
|
break;
|
|
|
|
|
case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
|
|
|
|
|
CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
|
|
|
|
@@ -7201,11 +7201,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_VERTEX_ATTRIBS_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_vertex_program, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.VertexProgram.MaxAttribs;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.VertexProgram.MaxAttribs);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PROGRAM_ERROR_POSITION_ARB:
|
|
|
|
|
CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Program.ErrorPos;
|
|
|
|
|
params[0] = (GLint64)(ctx->Program.ErrorPos);
|
|
|
|
|
break;
|
|
|
|
|
case GL_FRAGMENT_PROGRAM_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_fragment_program, "GetInteger64v");
|
|
|
|
@@ -7213,11 +7213,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_TEXTURE_COORDS_ARB:
|
|
|
|
|
CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxTextureCoordUnits;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxTextureCoordUnits);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
|
|
|
|
|
CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxTextureImageUnits;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxTextureImageUnits);
|
|
|
|
|
break;
|
|
|
|
|
case GL_DEPTH_BOUNDS_TEST_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_depth_bounds_test, "GetInteger64v");
|
|
|
|
@@ -7233,7 +7233,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
params[0] = BOOLEAN_TO_INT64(ctx->Transform.DepthClamp);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_DRAW_BUFFERS_ARB:
|
|
|
|
|
params[0] = ctx->Const.MaxDrawBuffers;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxDrawBuffers);
|
|
|
|
|
break;
|
|
|
|
|
case GL_DRAW_BUFFER0_ARB:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]);
|
|
|
|
@@ -7273,31 +7273,31 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
|
|
|
|
|
CHECK_EXT1(OES_read_format, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.ColorReadType;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.ColorReadType);
|
|
|
|
|
break;
|
|
|
|
|
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
|
|
|
|
|
CHECK_EXT1(OES_read_format, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.ColorReadFormat;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.ColorReadFormat);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NUM_FRAGMENT_REGISTERS_ATI:
|
|
|
|
|
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
|
|
|
|
|
params[0] = 6;
|
|
|
|
|
params[0] = (GLint64)(6);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NUM_FRAGMENT_CONSTANTS_ATI:
|
|
|
|
|
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
|
|
|
|
|
params[0] = 8;
|
|
|
|
|
params[0] = (GLint64)(8);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NUM_PASSES_ATI:
|
|
|
|
|
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
|
|
|
|
|
params[0] = 2;
|
|
|
|
|
params[0] = (GLint64)(2);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NUM_INSTRUCTIONS_PER_PASS_ATI:
|
|
|
|
|
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
|
|
|
|
|
params[0] = 8;
|
|
|
|
|
params[0] = (GLint64)(8);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NUM_INSTRUCTIONS_TOTAL_ATI:
|
|
|
|
|
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
|
|
|
|
|
params[0] = 16;
|
|
|
|
|
params[0] = (GLint64)(16);
|
|
|
|
|
break;
|
|
|
|
|
case GL_COLOR_ALPHA_PAIRING_ATI:
|
|
|
|
|
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
|
|
|
|
@@ -7305,23 +7305,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_NUM_LOOPBACK_COMPONENTS_ATI:
|
|
|
|
|
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
|
|
|
|
|
params[0] = 3;
|
|
|
|
|
params[0] = (GLint64)(3);
|
|
|
|
|
break;
|
|
|
|
|
case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI:
|
|
|
|
|
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
|
|
|
|
|
params[0] = 3;
|
|
|
|
|
params[0] = (GLint64)(3);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_BACK_FUNC:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Stencil.Function[1]);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_BACK_VALUE_MASK:
|
|
|
|
|
params[0] = ctx->Stencil.ValueMask[1];
|
|
|
|
|
params[0] = (GLint64)(ctx->Stencil.ValueMask[1]);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_BACK_WRITEMASK:
|
|
|
|
|
params[0] = ctx->Stencil.WriteMask[1];
|
|
|
|
|
params[0] = (GLint64)(ctx->Stencil.WriteMask[1]);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_BACK_REF:
|
|
|
|
|
params[0] = ctx->Stencil.Ref[1];
|
|
|
|
|
params[0] = (GLint64)(ctx->Stencil.Ref[1]);
|
|
|
|
|
break;
|
|
|
|
|
case GL_STENCIL_BACK_FAIL:
|
|
|
|
|
params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[1]);
|
|
|
|
@@ -7334,23 +7334,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_FRAMEBUFFER_BINDING_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->DrawBuffer->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->DrawBuffer->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_RENDERBUFFER_BINDING_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
|
|
|
|
|
params[0] = (GLint64)(ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_COLOR_ATTACHMENTS_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxColorAttachments;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxColorAttachments);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_RENDERBUFFER_SIZE_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxRenderbufferSize;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxRenderbufferSize);
|
|
|
|
|
break;
|
|
|
|
|
case GL_READ_FRAMEBUFFER_BINDING_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_framebuffer_blit, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->ReadBuffer->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->ReadBuffer->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PROVOKING_VERTEX_EXT:
|
|
|
|
|
CHECK_EXT1(EXT_provoking_vertex, "GetInteger64v");
|
|
|
|
@@ -7362,7 +7362,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_fragment_shader, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.FragmentProgram.MaxUniformComponents;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.FragmentProgram.MaxUniformComponents);
|
|
|
|
|
break;
|
|
|
|
|
case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_fragment_shader, "GetInteger64v");
|
|
|
|
@@ -7370,31 +7370,31 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.VertexProgram.MaxUniformComponents;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.VertexProgram.MaxUniformComponents);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_VARYING_FLOATS_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxVarying * 4;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxVarying * 4);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxVertexTextureImageUnits;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxVertexTextureImageUnits);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
|
|
|
|
|
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
|
|
|
|
|
params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
|
|
|
|
|
params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
|
|
|
|
|
break;
|
|
|
|
|
case GL_CURRENT_PROGRAM:
|
|
|
|
|
CHECK_EXT1(ARB_shader_objects, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0;
|
|
|
|
|
params[0] = (GLint64)(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0);
|
|
|
|
|
break;
|
|
|
|
|
case GL_MAX_SAMPLES:
|
|
|
|
|
CHECK_EXT1(ARB_framebuffer_object, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Const.MaxSamples;
|
|
|
|
|
params[0] = (GLint64)(ctx->Const.MaxSamples);
|
|
|
|
|
break;
|
|
|
|
|
case GL_VERTEX_ARRAY_BINDING_APPLE:
|
|
|
|
|
CHECK_EXT1(APPLE_vertex_array_object, "GetInteger64v");
|
|
|
|
|
params[0] = ctx->Array.ArrayObj->Name;
|
|
|
|
|
params[0] = (GLint64)(ctx->Array.ArrayObj->Name);
|
|
|
|
|
break;
|
|
|
|
|
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
|
|
|
|
|
CHECK_EXT1(ARB_seamless_cube_map, "GetInteger64v");
|
|
|
|
|