mesa: Add missing format specifiers in error strings.
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@@ -1358,7 +1358,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
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if (border != 0) {
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if (!isProxy) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glTexImage%D(border!=0)", dimensions);
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"glTexImage%dD(border!=0)", dimensions);
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}
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return GL_TRUE;
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}
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@@ -1536,7 +1536,7 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions,
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if (!target_can_be_compressed(ctx, target)) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glTexSubImage%D(target=%s)", dimensions,
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"glTexSubImage%dD(target=%s)", dimensions,
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_mesa_lookup_enum_by_nr(target));
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return GL_TRUE;
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}
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@@ -1547,19 +1547,19 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions,
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/* offset must be multiple of block size */
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if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glTexSubImage%D(xoffset = %d, yoffset = %d)",
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"glTexSubImage%dD(xoffset = %d, yoffset = %d)",
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dimensions, xoffset, yoffset);
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return GL_TRUE;
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}
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/* size must be multiple of bw by bh or equal to whole texture size */
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if ((width % bw != 0) && (GLuint) width != destTex->Width) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glTexSubImage%D(width = %d)", dimensions, width);
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"glTexSubImage%dD(width = %d)", dimensions, width);
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return GL_TRUE;
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}
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if ((height % bh != 0) && (GLuint) height != destTex->Height) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glTexSubImage%D(height = %d)", dimensions, height);
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"glTexSubImage%dD(height = %d)", dimensions, height);
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return GL_TRUE;
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}
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}
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@@ -1723,7 +1723,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
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}
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if (border != 0) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCopyTexImage%D(border!=0)", dimensions);
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"glCopyTexImage%dD(border!=0)", dimensions);
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return GL_TRUE;
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}
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}
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@@ -1731,7 +1731,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
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/* make sure we have depth/stencil buffers */
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if (!ctx->ReadBuffer->_DepthBuffer) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCopyTexImage%D(no depth)", dimensions);
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"glCopyTexImage%dD(no depth)", dimensions);
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return GL_TRUE;
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}
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}
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@@ -1739,7 +1739,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
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/* make sure we have depth/stencil buffers */
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if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCopyTexImage%D(no depth/stencil buffer)", dimensions);
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"glCopyTexImage%dD(no depth/stencil buffer)", dimensions);
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return GL_TRUE;
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}
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}
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@@ -1910,18 +1910,18 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
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/* offset must be multiple of 4 */
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if ((xoffset & 3) || (yoffset & 3)) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glCopyTexSubImage%D(xoffset or yoffset)", dimensions);
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"glCopyTexSubImage%dD(xoffset or yoffset)", dimensions);
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return GL_TRUE;
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}
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/* size must be multiple of 4 */
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if ((width & 3) != 0 && (GLuint) width != teximage->Width) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glCopyTexSubImage%D(width)", dimensions);
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"glCopyTexSubImage%dD(width)", dimensions);
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return GL_TRUE;
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}
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if ((height & 3) != 0 && (GLuint) height != teximage->Height) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glCopyTexSubImage%D(height)", dimensions);
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"glCopyTexSubImage%dD(height)", dimensions);
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return GL_TRUE;
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}
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}
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@@ -1941,7 +1941,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
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if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) {
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if (!ctx->ReadBuffer->_DepthBuffer) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCopyTexSubImage%D(no depth buffer)",
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"glCopyTexSubImage%dD(no depth buffer)",
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dimensions);
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return GL_TRUE;
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}
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@@ -1949,7 +1949,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
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else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
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if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCopyTexSubImage%D(no depth/stencil buffer)",
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"glCopyTexSubImage%dD(no depth/stencil buffer)",
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dimensions);
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return GL_TRUE;
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}
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